2014-12-26 9:37 GMT+01:00 Alain Plantec <[email protected]>: > Hi Nicolai, > > Yes, you’re right. There is this issue in 3.0. > In a fresh image, the Author requestFullname dialog is opened at > Bloc starting (because of Athens if I remember well). > Maybe you tried with a 3.0. > This issue has been fixed in 4.0 since few months. > Try with the last Pharo 4 and it should be ok. >
I always use pharo4 :) > Another solution is to evaluate > ---- > Author requestFullName > no change, cmd+enter for opening spotter works, but I can not type any character > —— > before you start a bloc space. > > Cheers > Alain > > > Why does it open another window? (see screenshot, the left pharo windows opens after switching to bloc world. Only the right window acts to mouse and keyboard (cmd+enter). The left window looks like a "mirror", just shows what happens in the right window. > > On 25 Dec 2014, at 20:57, Nicolai Hess <[email protected]> wrote: > > I tried both, loadDevelopment and loadBleedingEdget, but > I can not get it to work like in the video. > For me, the keyboard input stop working as soon as I start the bloc world. > And for me it opens another window in the background, what is it for? > > BTW how many developers working on bloc, just you two ? > > nicolai > > > > 2014-12-25 10:31 GMT+01:00 stepharo <[email protected]>: > >> >> Le 25/12/14 03:04, Ben Coman a écrit : >> >>> Really nice to see your progress. Now do you have some sketches that >>> show how it relates to the components of the existing Morphic? What is >>> being disposed of, what reimplemented, what ported? >>> >> >> I'm writing class comments and soon a chapter. But it takes time because >> I have to also do a bit of reverse engineering. >> Now Bloc does not relate to Morphic :) Everything is rewritten from >> scratch and we will rewrite everything. >> We will try to reuse Spec. >> Now for default Morphic, rewritting all the morphs to use Athens >> is a huge tasks considered the current logic of certain morphic elements >> Since Bloc is fully athens-based, it may be better to only work on Bloc. >> Now the trick is that we can use the morphic elements. >> >>> This would really help to understand where contributions might be useful. >>> >>> >>> btw, with Build 40419, "ConfigurationOfBloc load" warns that >>> it depends on BlEllipseShape which must be resolved before #drawOn: and >>> #drawOnAthensCanvas: can be resolved. >>> >> >> Yes this is normal, you should load bleedingEdge. >> >> >>> "ConfigurationOfBlock loadDevelopment" works fine. >>> >>> cheer -ben >>> >>> Sven Van Caekenberghe wrote: >>> >>>> Yes, a nice X-Mas present ! >>>> >>>> On 24 Dec 2014, at 15:41, Alexandre Bergel <[email protected]> >>>>> wrote: >>>>> >>>>> Wow! Impressive!!! >>>>> >>>>> Alexandre >>>>> >>>>> >>>>> On Dec 24, 2014, at 3:19 PM, Alain Plantec <[email protected]> >>>>>> wrote: >>>>>> >>>>>> Hello all, >>>>>> >>>>>> I’ve just uploaded a small demo of Bloc. >>>>>> http://vimeo.com/115336678 >>>>>> >>>>>> >>>>>> Cheers >>>>>> Alain >>>>>> >>>>>> -- >>>>> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: >>>>> Alexandre Bergel http://www.bergel.eu >>>>> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. >>>>> >>>>> >>>>> >>>>> >>>>> >>>> >>>> >>>> >>> >>> >>> >>> >>> >> >> > >
