So guys, you do not want Xtreams (and prefer to use Streams that have
been "designed" decades ago) ;D ?
no bootstrapped core (clement you do not want to have a mini image :) ?
and a new UI frameworks?
I personnally want to have new widgets, a real UI builder and massively
cleaning Spec.
Now I would like to have multiple tool sets - I understand that people
like the new debugger (I do not like it) -
I want the possibility to have a mini tools tool set.
If you want to clean Pharo you can start cleaning Komitter stupid use of
state pattern generating
a lot of garbage instead of having a single animated morph.
We should clean Versionner- I have the impression that half of the
classes are not mandatory.
Stef
2016-03-25 18:18 GMT+01:00 Hilaire <[email protected]
<mailto:[email protected]>>:
Not exactly related to Announcement, but I remember when I first port
DrGeo to Squeak (at that time Pharo did not exist) I used a lot of
change/update when objects in the canvas changed. It was terribly
slow,
and later opted for a top-down update in the list of object.
So some sometime what look like a cool stuff (decoupled objects)
is just
a drag.
Regarding optimizing, I share my opinion here months ago, I think
Pharo
need consolidation releases: no new features, only bugs fix and speed
improvement. There are enough new features in Pharo for a couple of
years, but the product need to *be* solid and *feel* solid.
+1
Hilaire
Le 25/03/2016 12:33, Stephan Eggermont a écrit :
> On 25-03-16 11:49, Nicolai Hess wrote:
>> Morphic drasticallly slower ? I would expect morphic code is mostly
>> the same in pharo and squeak. If pharo is slower, this is a good
>> starting point for optimising. Can you gives some hints?
> I do not have the impression that morphic is so much slower.
> We had/have a problem of too many announcements being send and
> too many redraws happening.
>
> Stephan
>
>
--
Dr. Geo
http://drgeo.eu