Tudor Girba-2 wrote > Thanks for the feedback! But of course! Thanks for pushing Bloc :) IMHO a clean low-level graphics framework is the linchpin to unleash a tremendous amount of creativity in the Pharo community. I have several dream projects that I placed on long-term hold after getting stuck in Morphic quicksand :/
Tudor Girba-2 wrote >> - How would one do e.g. a ticking clock in Bloc? The only possibly >> relevant >> example I see is BlAnimatedCursor. Is that a typical usage? One thing >> that >> I'm not sure how to translate to a BlElement is that the cursor seems to >> be >> responsible for starting and stopping the animation via #activateOn:, >> which >> doesn't exist for an element. How would one prevent an element's >> animation >> from continuing to run after a space was closed? > What do you mean? I guess I mean what is the Bloc version of #step that would enable us to do e.g. Squeak's mouse-eyes-tracking-the-cursor or Lively Kernel's clock: <http://forum.world.st/file/t128965/Chromium5.png> Tudor Girba-2 wrote >> - BlElement has 278 instance-side methods. A frequent battle cry against >> Morphic was the bloated Morph class with 899. Definitely an improvement, >> but >> are we "there yet”? > What do you mean? Is there a consensus on a maximum number of instance-side methods before a class becomes impossible to understand, and if so where does BlElement fall on that scale? ----- Cheers, Sean -- Sent from: http://forum.world.st/Pharo-Smalltalk-Developers-f1294837.html