Hi Sean, > On Oct 25, 2017, at 2:14 PM, Sean P. DeNigris <[email protected]> wrote: > > Aliaksei Syrel wrote >> I don't understand how you guys find these kind of bugs :D > > We have a talent for destruction ;) > > > Aliaksei Syrel wrote >> Aha, I forgot about it, thanks! At this point BlTextEditElement is only >> used internally by Moldable Editor so I will probably move it away from >> Bloc. > > Ah, okay. IHMO at least a basic editable text morph (and ideally a real > editor morph as well) is essential to people starting to > play/experiment/test Bloc for real.
I think there is a misunderstanding. We distinguish between Bloc and Brick: - Bloc offers the basic management of graphical elements (including layouts, measurements, transformation etc) - Brick offers widgets In Bloc, there exists a basic text widget, but the full fledged moldable editor is part of Brick. While it is important to have Bloc as a generic infrastructure, coming from Morphic you just can look at Bloc and Brick as being one. Doru > Aliaksei Syrel wrote >> Thanks for the feedback :) > > Sure! Any thoughts on this: >> How would one do e.g. a ticking clock in Bloc? The only possibly relevant >> example I see is BlAnimatedCursor. Is that a typical usage? One thing that >> I'm not sure how to translate to a BlElement is that the cursor seems to >> be >> responsible for starting and stopping the animation via #activateOn:, >> which >> doesn't exist for an element. How would one prevent an element's animation >> from continuing to run after a space was closed?… I guess I mean what is >> the >> Bloc version of #step that would enable us to do e.g. Squeak's >> mouse-eyes-tracking-the-cursor or Lively Kernel's clock: >> <http://forum.world.st/file/t128965/Chromium5.png> > > > > > ----- > Cheers, > Sean > -- > Sent from: http://forum.world.st/Pharo-Smalltalk-Developers-f1294837.html > -- www.tudorgirba.com www.feenk.com "Being happy is a matter of choice."
