Hi Sean,

> On Oct 25, 2017, at 2:14 PM, Sean P. DeNigris <[email protected]> wrote:
> 
> Aliaksei Syrel wrote
>> I don't understand how you guys find these kind of bugs :D
> 
> We have a talent for destruction ;)
> 
> 
> Aliaksei Syrel wrote
>> Aha, I forgot about it, thanks! At this point BlTextEditElement is only
>> used internally by Moldable Editor so I will probably move it away from
>> Bloc.
> 
> Ah, okay. IHMO at least a basic editable text morph (and ideally a real
> editor morph as well) is essential to people starting to
> play/experiment/test Bloc for real.

I think there is a misunderstanding.

We distinguish between Bloc and Brick:
- Bloc offers the basic management of graphical elements (including layouts, 
measurements, transformation etc)
- Brick offers widgets

In Bloc, there exists a basic text widget, but the full fledged moldable editor 
is part of Brick.

While it is important to have Bloc as a generic infrastructure, coming from 
Morphic you just can look at Bloc and Brick as being one.

Doru

> Aliaksei Syrel wrote
>> Thanks for the feedback :)
> 
> Sure! Any thoughts on this:
>> How would one do e.g. a ticking clock in Bloc? The only possibly relevant
>> example I see is BlAnimatedCursor. Is that a typical usage? One thing that
>> I'm not sure how to translate to a BlElement is that the cursor seems to
>> be
>> responsible for starting and stopping the animation via #activateOn:,
>> which
>> doesn't exist for an element. How would one prevent an element's animation
>> from continuing to run after a space was closed?… I guess I mean what is
>> the 
>> Bloc version of #step that would enable us to do e.g. Squeak's 
>> mouse-eyes-tracking-the-cursor or Lively Kernel's clock:
>> <http://forum.world.st/file/t128965/Chromium5.png> 
> 
> 
> 
> 
> -----
> Cheers,
> Sean
> --
> Sent from: http://forum.world.st/Pharo-Smalltalk-Developers-f1294837.html
> 

--
www.tudorgirba.com
www.feenk.com

"Being happy is a matter of choice."





Reply via email to