On Sep 4, 2009, at 11:07 PM, nullPointer wrote: > > I try use Lumiere > > http://vst.ensm-douai.fr/ESUG2009Media/uploads/1/lumiereIWST-2.pdf > > for show a sample OpenGL window but don´t works. I dont know what i > doing > bad.What is needed for use OpenGL in Pharo? > > Is a stupid idea use OpenGL under Pharo for create 2d UIs ? My idea > is use > Lumiere for build UIs embedded in a morphic window, but with OpenGL > widgets, > buttons, textboxes etc s is a possible idea? I could for example > use > OpenGL external widgets libs for use in Lumiere? Will be fantastic > do a > UIBuilder using that. If Lumiere dont works for that exists another > lib o > posibility?
Do not bind the builder to opengl please. Do an extension for that if you want. Release your code!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! > > Regards > -- > View this message in context: > http://n2.nabble.com/Impossible-launc-use-Lumiere-tp3582501p3582501.html > Sent from the Pharo Smalltalk mailing list archive at Nabble.com. > > _______________________________________________ > Pharo-project mailing list > Pharo-project@lists.gforge.inria.fr > http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project _______________________________________________ Pharo-project mailing list Pharo-project@lists.gforge.inria.fr http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project