Repository proxy.
Le 16 avr. 2012 12:02, "Frank Shearar" <[email protected]> a écrit :

> On 15 April 2012 18:53, [email protected] <[email protected]> wrote:
> > Well, ever tried to setup a proper maven repository in Java? Metacello
> looks
> > pretty clean in comparison to iBiblio and friends.
>
> Do you mean a maven _repository_ or a maven _build_?
>
> frank
>
> > Modularization is hard, no matter with what tool.
> >
> > Phil
> >
> > 2012/4/15 Schwab,Wilhelm K <[email protected]>
> >
> >> Sig,
> >>
> >> Not intending to give you a hard time, but I went to the page, saw a -X
> >> package, and started to wonder if that might be linux support.  But
> FWIW, I
> >> can't load any of it.  The instructions failed, so I tried #load, and
> each
> >> variant gives some kine of DNU error.  Maybe I have an inconsistent set
> of
> >> code loaded??
> >>
> >> In the grander view, Metacello continues to be (IMHO) a bottomless well
> of
> >> ever-changing load instructions.  Either we need a reliable on-line grid
> >> (for Pharo x.x.x load this way...), or perhaps the configurations should
> >> carry (and automatically use) this type of information.  I know it's not
> >> easy, but if we are trying to attract new users, this type of
> complexity is
> >> not going to help our cause.
> >>
> >> Bill
> >>
> >> ________________________________________
> >> From: [email protected]
> >> [[email protected]] on behalf of Igor
> Stasenko
> >> [[email protected]]
> >> Sent: Sunday, April 15, 2012 10:12 AM
> >> To: [email protected]
> >> Subject: Re: [Pharo-project] gamedev.net post asking about Smalltalk
> >>
> >> On 15 April 2012 14:46, askoh <[email protected]> wrote:
> >> > Some is interested in using Smalltalk for prototyping of games.
> >> > http://www.gamedev.net/topic/623380-game-programming-in-smalltalk/
> >> >
> >> > I think we should respond very constructively on gamedev.net to
> entice
> >> > gamers to try Smalltalk. Programmers are coming to appreciate dynamic
> >> > languages and we can capitalize on that.
> >> >
> >>
> >> can you respond (i'm not registered there), that we have NBOpenGL
> >> :)
> >> http://www.squeaksource.com/NBOpenGL.html
> >>
> >> as guy want, a low-level binding.
> >>
> >> there's even some videos made by Lawson English running the demo.
> >>
> >> > Go Smalltalk,
> >> > Aik-Siong Koh
> >> >
> >> > --
> >> > View this message in context:
> >> >
> http://forum.world.st/gamedev-net-post-asking-about-Smalltalk-tp4559039p4559039.html
> >> > Sent from the Pharo Smalltalk mailing list archive at Nabble.com.
> >> >
> >>
> >>
> >>
> >> --
> >> Best regards,
> >> Igor Stasenko.
> >>
> >>
> >
> >
> >
> > --
> > Philippe Back
> > "Helping you hit the top 3 outcomes you really want to achieve"
> >
> > Mob: +32(0) 478 650 140 | Fax: +32 (0) 70 408 027 Mail:
> [email protected] |
> > Web: http://philippeback.eu | Blog:
> > http://philippeback.be
> >
> > High Octane SPRL
> > rue cour Boisacq 101
> > 1301 Bierges
> >
>
>

Reply via email to