On 18 October 2012 22:30, dimitris chloupis <[email protected]> wrote:
>
> good to know I am not the only 3d dude around here :D
>
- 3D Studio, Max, Rhinoceros 3D, Maya, POV.. (and some raytracers)..
did 1 plugin for Max, and some exporters..
never used blender though..
and it was long ago :)

> ________________________________
> From: "[email protected]" <[email protected]>
>
> To: [email protected]; dimitris chloupis
> <[email protected]>
> Sent: Thursday, 18 October 2012, 23:27
>
> Subject: Re: [Pharo-project] what is your pharo story?
>
> Bryce 7, Hexagon2.5, and Daz Studio 3D over here :-)
>
> Not sure I want Pharo to mix with those... but they make nice Pharo
> backgrounds for sure.
>
> Phil
>
> 2012/10/18 dimitris chloupis <[email protected]>
>
> yeap that would be great because that would mean I could share the same
> window with blender and that I would have immediate access to all blender
> functions . But that would require some hackery beyond my level of skill.
> Who know maybe one day , I will be able to do just that.
>
> ________________________________
> From: Stéphane Ducasse <[email protected]>
> To: [email protected]; dimitris chloupis
> <[email protected]>
> Sent: Thursday, 18 October 2012, 22:20
> Subject: Re: [Pharo-project] what is your pharo story?
>
>
> On Oct 18, 2012, at 8:54 PM, dimitris chloupis wrote:
>
>>
>>
>>
>> Hey Stef
>>
>> You mean this ? ->
>> http://forum.world.st/WaveFront-File-importer-on-Pharo-td4640327.html
>>
>> Well not exactly a blender importer , but yes it could be used to import
>> blender models. By the way , my goal is not to bring models of blender to
>> pharo , but more to use pharo to "script" blender, as python is used now to
>> make addons for blender.
>
> Yes I got it and this is a cool idea. Ideally I would love to have a really
> small image with a vm that we can embed directly in software as blender and
> script them :)
>
>> So I try to replace python with pharo. Of course visual coding is much
>> more than that, but this is none the less my first step. I try to achieve
>> this with triggering python command via sockets from pharo to blender.
>> Ideally I could generate st methods and classes for all blender python
>> methods and classes. But that is for much later.
>>
>> Still it could be handy to display 3d blender data in pharo. My vision is
>> that both blender and pharo window will be displayed one next to the other,
>> with the user using the pharo window doing visual coding or procedural
>> generation of 3d objects , materials, textures , particles etc and seeing
>> the final result in blender window. If you are familiar with Softimage ICE
>> this is more or less the field of application for "Ephestos". But still
>> could be handy to do some displaying in pharo as well so that the blender
>> window could be minimised.
>>
>> This is a video with Softimage ICE. Quite interesting even if you are not
>> interested in 3d graphics.
>>
>> http://www.youtube.com/watch?feature=player_embedded&v=do1kzR6gVYk
>>
>> That could be extended even to blender game engine , so that pharo via
>> blender can be used to make 3d games. So yeah sky is the limit. But for now
>> , just basic sockets to trigger simple python eval commands and gradually
>> build from there and see how far I can go with this idea.
>>
>> From: Stéphane Ducasse <[email protected]>
>> To: [email protected]; dimitris chloupis
>> <[email protected]>
>> Sent: Thursday, 18 October 2012, 19:56
>> Subject: Re: [Pharo-project] what is your pharo story?
>>
>> for your information jb did a blender importer and you can play with
>> blender 3d objects in Pharo.
>>
>> Stef
>>
>>
>> On Oct 17, 2012, at 2:43 PM, dimitris chloupis wrote:
>>
>> >
>> > I am a blender developer , using python to make blender addons. My
>> > latest complete one is Gyes and Random Material and Texture Generator.
>> > http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/System/Gyes
>> >
>> > Since I was a child I was dreaming of making a system that would use
>> > GUIs like the one that I saw in many spaceship movies, fluid futuristic 
>> > GUIs
>> > that could issue way more complex commands than our modern window type 
>> > GUIs.
>> > It was a childs dream, filed as too ambitious and stored there with the 
>> > rest
>> > of too far fetched child dreams. And it was early this year that I was
>> > introduced to Smalltalk. I really like python but it was obvious to me that
>> > I needed something a lot more. It was that itch I had to scratch. I was 
>> > very
>> > impressed with morphic and squeak and the whole enviroment and of course
>> > pharo. I was looking for a live coding enviroment with an ephasis on visual
>> > side and I think smalltalk fit like a glove for me. Morphic fit exactly my
>> > lego brick logic, I am a very synthetic person I like to keep things 
>> > minimal
>> > and simple and synthesize complex structures out of them. Its a workflow I
>> > follow with my entire life not just coding.
>> >
>> > So I started a thread in Blenderartists forum (
>> > http://blenderartists.org/forum/showthread.php?250375-A-Visual-Programming-Language-and-a-new-GUI-for-Blender-your-thoughts
>> > ) about how people saw the possibility of implementing a visual programming
>> > enviroment for blender with a very flexible GUI. I thought it would be one
>> > of those threads that none really cared and people would say "we have 
>> > python
>> > why bother with a visual coding enviroment at all, python is very easy to
>> > learn" or "why should I care about coding at all I am merely a user".  And
>> > of course I had such reactions but to my surprise the thread just went 
>> > viral
>> > and people seems very excited with the ideas of Ephestos.
>> >
>> > So we sat down with another developer using Morphic code from a
>> > smalltalk coder , that he made for python and pygame and we tried to port 
>> > to
>> > Blender libraries instead. Code wise it went much better in our side ,
>> > suprisingly enough both he and found Morphic very easy to understand. But 
>> > we
>> > came across some severe bugs and limitations at blender side that make it
>> > evident that if I wanted to keep this in python I had to dirty my hands 
>> > with
>> > some C and diving inside Blender source.
>> >
>> > It also became more and more evident that squeak and pharo already
>> > implemented many of the ideas I had for Ephestos, and there was no way I
>> > could port all the features both offered to python just me and another 
>> > coder
>> > in our free time. So I did the logical thing. Droped the idea of keeping 
>> > the
>> > project pure python and now I have slowly started to porting it to
>> > Squeak/Pharo and I am using sockets to communicate with blender.
>> >
>> > The goal is of course Visual Coding together with several other ideas I
>> > have for RAD. Its not something bound by goals but more an exploration of
>> > potential. If the project progress well, I think it will be a win for both
>> > blender and squeak/pharo.
>> >
>> > At one side Blender developer will be exposed to the true power and
>> > flexibility of smalltalk, at the other hand the smalltalk community will
>> > have access to such a powerful amazing 3d application as blender. So I 
>> > think
>> > it will be a double win.
>> >
>> > My preference towards pharo has to do with Nativeboost , I think that it
>> > may play an important role in the future and of course there are libraries
>> > like Athens that I would love to explore but ideally I would like to make
>> > Ephestos compatible with both squeak and pharo.
>> >
>> > In essense squeak and pharo have been an inspiration for Ephestos and
>> > the true driving force for making it reality and I can see myself making
>> > Ephestos a life project because Its just pure fun for me working on
>> > something like that.
>> >
>> >
>> >
>> >
>> > From: Sebastian Sastre <[email protected]>
>> > To: "[email protected]"
>> > <[email protected]>
>> > Sent: Wednesday, 17 October 2012, 14:43
>> > Subject: [Pharo-project] what is your pharo story?
>> >
>> > Hey there,
>> >
>> > I'm collecting some stories from smalltalkers to tell people how
>> > exciting this is.
>> >
>> > Have something to share?
>> >
>> > What's your story with it?
>> >
>> > What got you excited? why it worked for you?
>> >
>> > sebastian
>> >
>> > o/
>> >
>> > pd: I'm going to mention mainly about pharo and amber
>> >
>> >
>>
>>
>>
>>
>>
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>
>
>
>
>



-- 
Best regards,
Igor Stasenko.

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