On 5 January 2013 11:29, Dan Corneanu <[email protected]> wrote: > Hello, > I have loaded the latest NBOpenGL into Pharo 1.4 but when I try > GLTTRenderingDemo new openInWorld. > I get a > SmallInteger(Object)>>doesNotUnderstand: #| > > What am I missing/doing wrong? > this is an extension method, which looks like i missed when splitting package.. it is synonym for #bitOr:
> Best regards, > Dan. > > P.S. > There is also a typo in: > NBMacGLContextDriver >> supportsCurrentPlatform > "NativeBoostConstants mac32PlaformId" I think it should be > "NativeBoostConstants mac32PlatformId" > yes. Should fix it :) > > > On Fri, Apr 6, 2012 at 3:31 PM, Igor Stasenko <[email protected]> wrote: >> >> Hi there, >> >> for those, who interested, i updated a NBOpenGL configuration. >> >> Changes are: >> >> - updated GL API to most recent available (taken directly from opengl >> specs). Now there is about 300 more methods to explore :) >> - finally dealt with win32 support code and made it working again >> - fixed the GLX function prefix , which should be 'glX' not 'glx' >> >> To load it in 1.4 use: >> >> Gofer new >> squeaksource: 'NBOpenGL'; >> package: 'ConfigurationOfNBOpenGL'; >> load. >> >> >> and then >> >> (ConfigurationOfNBOpenGL project version: '1.0.2') load >> >> I did not tested the update thoroughly.. so i would appreciate if >> people will try it out and tell how it goes. >> >> >> -- >> Best regards, >> Igor Stasenko. >> > -- Best regards, Igor Stasenko.
