Mark & Sebastian, Sebastian, the link you provided is to a RewriteToolsSet... I don't understand how this provides insights into a Spec2 solution? - but admittedly I didn't dig too deep - I saw WorldMenu items and went 'woah-stop!', lol. I'm hoping there was another link Mark referenced that perhaps didn't come through my email chain :)
I REALLY want to learn how others use Spec2 in an integrated way (interconnected presenters, model refreshes, etc.). I've written 6 apps in Pharo (all with Spec2 GUI) and I still don't feel as if I'm doing things correctly. I can 'get things to work' and I'm pretty pleased with them in general, but I usually run up against the same 'refresh' issues, especially around notebooks. Esteban is a wealth of information and has been very helpful for my basic understanding - but I can envision him shaking his head at my feeble attempts and questions (just kidding Esteban!). I am VERY interested to review Spec2 code others are successfully using, so I can hopefully get past whatever brainblock I have in my Spec2 designs. ... and I would very much like to be involved in a Spec2 workshop/session/whatever! Happy Pharo-ing! Russ (whalehead on discord) On Wed, May 12, 2021 at 5:32 AM <mark.odonoghue.2...@gmail.com> wrote: > Hi Tim > > Thanks for the suggestion - I’m aware of the alternative of using a web > application architecture using something like Seaside (and now CodeParadise > too - thanks). > > But I’m more interested at the moment in getting on top of a more > traditional application for these personal apps I want to build for my > desktop PC. > > My needs may change of course - and I’m sure will look at doing some web > apps in the future... > > More importantly - YES - it is great to be back in a ST environment again > , and of course it is still so very very addictive !! > > [ Before resuming I spent some time familiarising myself with the > mainstream tools the industry seems to have adopted in the last 10-20 > years. I must say I was quite surprised and even disappointed about the > complexity, verbosity and incomprehensible syntax of some, and the > sloppiness (or is it flexibility?) of others. I really was not keen to have > to pick up one of those again. I had somehow hoped or expected that > language and environment design would have been much slicker and more fully > evolved by now…] > > Cheers Tim, and thanks for the suggestion… > > Mark > -- Russ Whaley whaley.r...@gmail.com