Hi Jon (and anybody interested in the matter),

how much work would it involve if we ported the 'rcsim' flight simulator
to our new OpenGL library?

Currently it uses the homemade 'z3d' lib, or the obsolete Java applet.
Should we try? Either by using the existing model definition and just
get it working on OpenGL, or perhaps even make (or find) something
better and more beautiful?

Cheers,
- Alex
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