Hi Jon (and anybody interested in the matter), how much work would it involve if we ported the 'rcsim' flight simulator to our new OpenGL library?
Currently it uses the homemade 'z3d' lib, or the obsolete Java applet. Should we try? Either by using the existing model definition and just get it working on OpenGL, or perhaps even make (or find) something better and more beautiful? Cheers, - Alex -- UNSUBSCRIBE: mailto:picol...@software-lab.de?subject=unsubscribe