v2: Call nonexistent bad_constant_folding() function if test fails. --- .../const-bitfieldReverse.shader_test | 54 ++++++++++++++++++++++ 1 file changed, 54 insertions(+) create mode 100644 tests/spec/arb_gpu_shader5/execution/built-in-functions/const-bitfieldReverse.shader_test
diff --git a/tests/spec/arb_gpu_shader5/execution/built-in-functions/const-bitfieldReverse.shader_test b/tests/spec/arb_gpu_shader5/execution/built-in-functions/const-bitfieldReverse.shader_test new file mode 100644 index 0000000..28c6621 --- /dev/null +++ b/tests/spec/arb_gpu_shader5/execution/built-in-functions/const-bitfieldReverse.shader_test @@ -0,0 +1,54 @@ +[require] +GLSL >= 1.50 +GL_ARB_gpu_shader5 + +[vertex shader] +in vec4 vertex; + +void main() { + gl_Position = vertex; +} + +[fragment shader] +#extension GL_ARB_gpu_shader5 : enable + +void bad_constant_folding(); + +out vec4 color; + +void main() +{ + /* Green if both pass. */ + color = vec4(0.0, 1.0, 0.0, 1.0); + + if (ivec4(0, -1, -1, 0) != bitfieldReverse(ivec4(0, -1, -1, 0))) + bad_constant_folding(); + else if (uvec4(0u, 0xFFFFFFFFu, 0xFFFFFFFFu, 0u) != bitfieldReverse(uvec4(0u, 0xFFFFFFFFu, 0xFFFFFFFFu, 0u))) + bad_constant_folding(); + + if (ivec4(-2147483648, 1073741824, 536870912, 268435456) != bitfieldReverse(ivec4(1, 2, 4, 8))) + bad_constant_folding(); + else if (uvec4(0x80000000u, 0x40000000u, 0x20000000u, 0x10000000u) != bitfieldReverse(uvec4(1u, 2u, 4u, 8u))) + bad_constant_folding(); + + if (ivec4(1, 2, 4, 8) != bitfieldReverse(ivec4(-2147483648, 1073741824, 536870912, 268435456))) + bad_constant_folding(); + else if (uvec4(1u, 2u, 4u, 8u) != bitfieldReverse(uvec4(0x80000000u, 0x40000000u, 0x20000000u, 0x10000000u))) + bad_constant_folding(); + + if (ivec4(783, 15, 65536, 384) != bitfieldReverse(ivec4(-255852544, -268435456, 32768, 25165824))) + bad_constant_folding(); + else if (uvec4(0xF0C00000u, 0xF0000000u, 0x00008000u, 0x00000180u) != bitfieldReverse(uvec4(783u, 15u, 0x00010000u, 0x01800000u))) + bad_constant_folding(); +} + +[vertex data] +vertex/float/2 +-1.0 -1.0 + 1.0 -1.0 + 1.0 1.0 +-1.0 1.0 + +[test] +draw arrays GL_TRIANGLE_FAN 0 4 +probe all rgba 0.0 1.0 0.0 1.0 -- 1.8.1.5 _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/piglit