This bug shouldn't be left to expire. The typical use for wesnothd server is to do a lan game, maybe once a week, nobody leaves it to run all the time except the few well-known servers hosted on wesnoth.org. I don't know if you realize it, but usability for this is currently much better on Windows, since it doesn't shove a constantly running service down your throat: wesnoth just starts the server as needed and then kills it once every participant has disconnected.
-- Installing a server for a game automatically auto-inits and runs every boot. https://bugs.launchpad.net/bugs/109434 You received this bug notification because you are a member of Debian/Ubuntu Games Team, which is subscribed to wesnoth in ubuntu. Status in “tremulous” package in Ubuntu: Incomplete Status in “wesnoth” package in Ubuntu: Incomplete Bug description: Binary package hint: tremulous-server Summary: Installing the means to start a server for an entertainment game automatically puts it into the /etc/rc* startup sequence, thereby potentially opening a large security hole. This happens with little information to the end user, and should be _optional_ or offer a quick and easy way to see what is happening with the rc* startup sequences. Affects: tremulous-server, wesnoth-server to mention two. I suspect there are more. _______________________________________________ Pkg-games-ubuntu mailing list [email protected] http://lists.alioth.debian.org/mailman/listinfo/pkg-games-ubuntu
