This bug shouldn't be left to expire. The typical use for wesnothd server is to 
do a lan game, maybe once a week, nobody leaves it to run all the time except 
the few well-known servers hosted on wesnoth.org.
I don't know if you realize it, but usability for this is currently much better 
on Windows, since it doesn't shove a constantly running service down your 
throat: wesnoth just starts the server as needed and then kills it once every 
participant has disconnected.

-- 
Installing a server for a game automatically auto-inits and runs every boot.
https://bugs.launchpad.net/bugs/109434
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Status in “tremulous” package in Ubuntu: Incomplete
Status in “wesnoth” package in Ubuntu: Incomplete

Bug description:
Binary package hint: tremulous-server

Summary:  Installing the means to start a server for an entertainment game 
automatically puts it into the /etc/rc* startup sequence, thereby potentially 
opening a large security hole.  This happens with little information to the end 
user, and should be _optional_ or offer a quick and easy way to see what is 
happening with the rc* startup sequences.

Affects:  tremulous-server, wesnoth-server to mention two.  I suspect there are 
more.



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