This bug was fixed in the package wesnoth-1.8 - 1:1.8.1-1 --------------- wesnoth-1.8 (1:1.8.1-1) unstable; urgency=low
* New upstream stable release. * Obsolete removed patches: missing-wml-child-error, lobby-crash * Fix icon names in desktop files (LP: #566115) * Add branch version to menu file. * Actually add stop links for all runlevels (LP: #109434) * Switch debian/watch to stable releases only again. -- Ubuntu Archive Auto-Sync <arch...@ubuntu.com> Tue, 18 May 2010 14:28:31 +0100 ** Changed in: wesnoth-1.8 (Ubuntu) Status: In Progress => Fix Released -- Installing a server for a game automatically auto-inits and runs every boot. https://bugs.launchpad.net/bugs/109434 You received this bug notification because you are a member of Debian/Ubuntu Games Team, which is subscribed to wesnoth in ubuntu. Status in “tremulous” package in Ubuntu: Incomplete Status in “wesnoth” package in Ubuntu: Won't Fix Status in “wesnoth-1.8” package in Ubuntu: Fix Released Bug description: Binary package hint: tremulous-server Summary: Installing the means to start a server for an entertainment game automatically puts it into the /etc/rc* startup sequence, thereby potentially opening a large security hole. This happens with little information to the end user, and should be _optional_ or offer a quick and easy way to see what is happening with the rc* startup sequences. Affects: tremulous-server, wesnoth-server to mention two. I suspect there are more. _______________________________________________ Pkg-games-ubuntu mailing list Pkg-games-ubuntu@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-ubuntu