Hello,

You need to update the code in your model. The HingeJoint constructor
takes a pointer to World, and the SetAxis and SetAnchor take GzVector.
These should be relativly easy changes to make in your model. Let me
know if you have any problems.

-nate

On 5/4/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
tnx for the response,

about the touch-sensors, I'll try with the sliderJoint...

About the new version-problem, I received this error while loading the  Model:
error   : error loading plugin: ~/Projects/World/./../Model/mymodel.so: 
undefined symbol: _ZN10HingeJointC1EP7dxWorldP10Joint

when I try to recompile the model, I get:
mymodel.cc: In member function `virtual int mymodel::Load(WorldFile*, 
WorldFileNode*)':
mymodel.cc:94: error: no matching function for call to `HingeJoint::HingeJoint(
   dxWorld*&)'
/usr/local/include/gazebo/HingeJoint.hh:36: error: candidates are:
   HingeJoint::HingeJoint(const HingeJoint&)
/usr/local/include/gazebo/HingeJoint.hh:38: error:
   HingeJoint::HingeJoint(World*)

and also for SetAxis and SetAnchor, It looks like the signature is changed from 
(int, int, int) or (double,double,double) to (GzVector)

Should I realy change the source-code if I want to make it run in gazebo 0.6?

greetz,
Andy

----- Original Message -----
From: Nate Koenig <[EMAIL PROTECTED]>
Date: Thursday, May 4, 2006 5:06 pm
Subject: Re: [PlayerStage-Gazebo] bump/touch/force-sensor

> Hi Andy,
>
> A touch or force sensor is something that Gazebo could really use.
> It's relatively easy to implement. You can use a slider joint. When it
> gets push in you can tell that it has been touched, and how "hard" it
> has been hit.
>
> Can you be more specific about what doesn't work with your model? Does
> Gazebo crash when you use it? Does it look right? Alternatively you
> can send me your code, and I can look at it this weekend.
>
> -nate
>
> On 5/4/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> > Hi all,
> >
> > I've got 2 questions,
> >
> > 1) does anybody has an idea how to simulate touch and force-
> sensors in gazebo? how to retrieve collision/force on certain
> points/geometries?>
> > 2) Is there a place where I can find a description of what
> exactly changed between version 0.5.2 and 0.6? It seems my model
> doesn't work any more... (or I'm doing something wrong...)
> >
> > greetz,
> > tnx in advance,
> >
> > Andy
> >
> >
> >
> > -------------------------------------------------------
> > Using Tomcat but need to do more? Need to support web services,
> security?> Get stuff done quickly with pre-integrated technology to
> make your job easier
> > Download IBM WebSphere Application Server v.1.0.1 based on Apache
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> us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642>
> _______________________________________________> Playerstage-gazebo
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> >
>
>
> -------------------------------------------------------
> Using Tomcat but need to do more? Need to support web services,
> security?Get stuff done quickly with pre-integrated technology to
> make your job easier
> Download IBM WebSphere Application Server v.1.0.1 based on Apache
> Geronimohttp://sel.as-
> 
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-------------------------------------------------------
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
_______________________________________________
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-------------------------------------------------------
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Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid0709&bid&3057&dat1642
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