Thanks for replying, Brian. Indeed, I was running from where I built  
player.
Running from /usr/local/share/player/examples/libplayerc++ works!

Thanks,

--J

On Apr 11, 2007, at 8:18 PM, Brian Gerkey wrote:

> Are you running from where you built player?  I usually find that
> after a 'make install,' this problem goes away.
>
> (but it's frustrating, regardless)
>
>       brian.
>
> On Apr 12, 2007, at 2:13 AM, Juan D. Velasquez wrote:
>
>> Thanks, Nathan. I had tried that before (and just to double-check I
>> just tried it again), but it does not solve the error. Weird, huh?
>>
>> --J
>>
>>
>> On Apr 11, 2007, at 7:36 PM, Nathan Michael wrote:
>>
>>> Do you have your environment variable:
>>>
>>> DYLD_FALLBACK_LIBRARY_PATH
>>>
>>> set properly?
>>>
>>> Put this lines in your ~/.profile
>>>
>>> export DYLD_FALLBACK_LIBRARY_PATH=/sw/lib: 
>>> $DYLD_FALLBACK_LIBRARY_PATH
>>>
>>> That should fix it.
>>>
>>> Nathan
>>>
>>> On Apr 11, 2007, at 6:49 PM, Juan D. Velasquez wrote:
>>>
>>>> I managed to install Player/Stage (and Gazebo) under Mac OS X
>>>> (10.4.9) and I can run all examples in Gazebo and Stage.
>>>> However, I cannot run the examples that are part of /player-2.0 .3/
>>>> examples/libplayerc++ while attempting to run a robot
>>>> autonomously in
>>>> player/stage, because I get the following error:
>>>>
>>>> dyld: Symbol not found: __cg_jpeg_resync_to_restart
>>>> Referenced from:
>>>>
>>>> /System/Library/Frameworks/ApplicationServices.framework/ 
>>>> Versions/A/
>>>> Frameworks/ImageIO.framework/Versions/A/ImageIO
>>>> Expected in: /sw/lib/libJPEG.dylib
>>>>
>>>> Trace/BPT trap
>>>>
>>>>
>>>> Apparently this is a problem with inconsistencies due to multiple
>>>> versions of the libjpeg.dylib (and libJPEG.dylib) libraries that
>>>> exist in both fink and OS X (Tiger) in /sw/lib/libjpeg.dylib and
>>>> System/Library/Frameworks/ApplicationServices.framework/Versions/A/
>>>> Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib
>>>> respectively.
>>>>
>>>> I saw a similar post in the playerstage-users archive, however the
>>>> solution of removing the symbolic links in /sw/lib for  
>>>> libjpeg.dylib
>>>> does not work for me as I would not be able to build player again
>>>> and
>>>> besides, this would mean that other apps requiring fink's
>>>> libjpeg.dylib with have issues too.
>>>>
>>>> Has anybody come across this issue? Any ideas how to resolve it?
>>>>
>>>> Thanks,
>>>>
>>>> --Juan
>>>>
>>>>
>>>>
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