Hello,

Could you post your world file? And I'll take a look at it.

-nate

On Jan 26, 2008 11:09 AM, Stephen Williams <[EMAIL PROTECTED]> wrote:
> I am trying to use the heightmap/terrains inside of Gazebo SVN, however
> objects seem to hover a significant distance above the actual terrain. I
> have traced the problem to the Ogre RaySceneQuery. It seems (at least
> for me) that this returns rather inexact information when the ray goes
> in the Z direction. In previous Gazebo revisions (R215 and before), the
> RaySceneQuery was oriented in Ogre's preferred Y direction, which
> returns usable values. Unfortunately, I have yet to find a solution
> other than reverting back to Ogre's coordinate system. If you have any
> other thoughts on the matter, I will happily explore them.
>
> Stephen Williams
>
>
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