Jordi wrote:
>     I'm very interesting as well in modeling omni-directional wheel and
>     holonomous robot in Gazebo.
>     I used to work on an open source project which try to develop such a
>     platform[1] (as well as an ODE-based simulator).
>     At that time we used a "normal" wheel model, but the simple trick was to
>     define the ODE friction coef along the wheel axis to be very small
>     compared to the one along the wheel path, I'm not sure gazebo allow to
>     access these type of parameters from the xml file.
> 
> 
> What part of your wheel is movable?
> http://download.gna.org/wisirc/MecaWiz/wizbot-20060819/new_wheel_1.png

All the white pieces are movable, and actually there are 2 "layers" of 
theses bits as you can see here:
http://download.gna.org/wisirc/WizHard/img/chassis_20040405/chassis-20040405-2.jpg


> 
> I don't think you need to play with the coef parameter, just build the 
> virtual wheel as it is in the real world and use the steering_position2d 
> controller with drive wheels (see simplecar.world for an example).
> 
> 
>  
> 
>     Well, the big difference between p/s/g and wisirc, is that our goal was
>     to build completely from scratch (HW, Meca, SW) an 99.99% open-source
>     holonomic platform. As hobbyist, the fun is in the do-it-youself! (And i
>     don't have the money to buy all these very expensives ready-to-uses
>     sensors)
> 
> 
> Well, p/s/g started from scratch at some moment of the time.
> It has being growing along the years and now it has a pretty decent 
> amount of drivers and code to avoid everyone starting from scratch 
> themselves.
> If you are willing to create your open platform, it may be a good idea 
> to explain your HW process and if you create new drivers or virtual 
> models sent them to the p/s/g so anyone can benefit from them also.

Sure, actually all ours HW designs are open-source and downloadable 
(schematics and layout), and new ones will be as well. And if i write 
drivers or models, i'll be glad to send them here.

Cheers,
Chris

> 
>  
> 
> 
>     I'm really happy to see all the features that p/s/g offers, very
>     exciting. So for now, i have to create these configuration/model files
>     for my bot, and start digging into the player's drivers/interfaces
>     model.
> 
>     Have fun!
>     Chris.
> 
> 
>     [1] http://home.gna.org/wisirc/images/wizbot1-20040901/
>        
>      http://download.gna.org/wisirc/MecaWiz/wizbot-20060819/chassis_1.png
>        
>      http://download.gna.org/wisirc/MecaWiz/wizbot-20060819/new_wheel_1.png
>     [2]  http://home.gna.org/wisirc/projects/WizHard
>     PS: this site is really out of date, unfortunately our newer
>     wisirc.org <http://wisirc.org>
>     web site disapeared recently...
> 
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> 
> 
> -- 
> Jordi Polo Carres
> NLP laboratory - NAIST
> http://www.bahasara.org


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