strange indeed. I get very different results on different world files:
* terrain opens up gazebo, but all i see is textured ground with a grid on
it
* pioneer2dx.world opens up gazebo, but the graphics are too strange to
describe well. I can tell that there is a robot, but I see a kind of
silhouete of it and a lot of white dots .
* bumper.world opens up and shows me a rendered robot
* simplecar and wizbot seg fault, differently to the one previously posted
as shown below

any suggestions?

(gdb) run simplecar.world
Starting program: /usr/local/bin/gazebo simplecar.world
[Thread debugging using libthread_db enabled]
Gazebo multi-robot simulator, version 0.9.0

Part of the Player/Stage Project [http://playerstage.sourceforge.net].
Copyright (C) 2003 Nate Koenig, Andrew Howard, and contributors.
Released under the GNU General Public License.

models/simplecar.model:18: namespace error : Namespace prefix controller on
steering_position2d is not defined
<controller:steering_position2d name="a car">
                                            ^
models/simplecar.model:43: namespace error : Namespace prefix interface on
position is not defined
  <interface:position name="position_iface_0"/>
                                             ^
[/usr/src/gazebo-svn/server/GazeboConfig.cc:103]
  Gazebo Path[/usr/local/share/gazebo]
[/usr/src/gazebo-svn/server/GazeboConfig.cc:115]
  Ogre Path[/usr/local/lib/OGRE]
[New Thread 0xb63e76c0 (LWP 17081)]
directory [/tmp/gazebo-bsaracik-0] already exists (previous crash?)
but the owner gazebo server (pid=17075) is not running.
deleting the old information of the directory [/tmp/gazebo-bsaracik-0]
[/usr/src/gazebo-svn/server/sensors/Sensor.cc:155]
  cam1_sensor sensor has no controller.

ODE INTERNAL ERROR 1: assertion "bNormalizationResult" failed in
_dNormalize3() [../../../include/ode/odemath.h]

Program received signal SIGABRT, Aborted.
[Switching to Thread 0xb63e76c0 (LWP 17081)]
0xb7f49430 in __kernel_vsyscall ()




(gdb) run wizbot.world
Starting program: /usr/local/bin/gazebo wizbot.world
[Thread debugging using libthread_db enabled]
Gazebo multi-robot simulator, version 0.9.0

Part of the Player/Stage Project [http://playerstage.sourceforge.net].
Copyright (C) 2003 Nate Koenig, Andrew Howard, and contributors.
Released under the GNU General Public License.

models/wizbot.model:19: namespace error : Namespace prefix controller on
holonome3sw_position2d is not defined
  <controller:holonome3sw_position2d name="controller1">
                                                       ^
models/wizbot.model:37: namespace error : Namespace prefix interface on
position is not defined
    <interface:position name="position_iface_0"/>
                                               ^
[/usr/src/gazebo-svn/server/GazeboConfig.cc:103]
  Gazebo Path[/usr/local/share/gazebo]
[/usr/src/gazebo-svn/server/GazeboConfig.cc:115]
  Ogre Path[/usr/local/lib/OGRE]
[New Thread 0xb65326c0 (LWP 16822)]
directory [/tmp/gazebo-bsaracik-0] already exists (previous crash?)
but the owner gazebo server (pid=16813) is not running.
deleting the old information of the directory [/tmp/gazebo-bsaracik-0]
[/usr/src/gazebo-svn/server/sensors/Sensor.cc:155]
  laser_1 sensor has no controller.
Gazebo successfully initialized
[New Thread 0xb1a79b90 (LWP 16827)]

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0xb65326c0 (LWP 16822)]
0xb61b839f in ?? () from /usr/lib/dri/swrast_dri.so
(gdb) bt
#0  0xb61b839f in ?? () from /usr/lib/dri/swrast_dri.so
#1  0xb61c5f42 in ?? () from /usr/lib/dri/swrast_dri.so
#2  0xb61c3d81 in _swrast_write_rgba_span () from /usr/lib/dri/swrast_dri.so
#3  0xb61e0d4e in ?? () from /usr/lib/dri/swrast_dri.so
#4  0xb61ddb51 in _swrast_add_spec_terms_triangle () from
/usr/lib/dri/swrast_dri.so
#5  0xb61b6eb0 in ?? () from /usr/lib/dri/swrast_dri.so
#6  0xb61b60dd in _swrast_Triangle () from /usr/lib/dri/swrast_dri.so
#7  0xb61eef1e in ?? () from /usr/lib/dri/swrast_dri.so
#8  0xb6188433 in ?? () from /usr/lib/dri/swrast_dri.so
#9  0xb6188904 in _tnl_RenderClippedPolygon () from
/usr/lib/dri/swrast_dri.so
#10 0xb6182583 in ?? () from /usr/lib/dri/swrast_dri.so
#11 0xb6186fba in ?? () from /usr/lib/dri/swrast_dri.so
#12 0xb6188a58 in ?? () from /usr/lib/dri/swrast_dri.so
#13 0xb617fd04 in _tnl_run_pipeline () from /usr/lib/dri/swrast_dri.so
#14 0xb6180275 in _tnl_draw_prims () from /usr/lib/dri/swrast_dri.so
#15 0xb61786df in ?? () from /usr/lib/dri/swrast_dri.so
#16 0xb617896c in ?? () from /usr/lib/dri/swrast_dri.so
#17 0xb6365058 in Ogre::GLRenderSystem::_render (this=0xb6433f20,
o...@0xb7ea8b4c)
    at OgreGLRenderSystem.cpp:2795
#18 0xb7ce47f0 in Ogre::SceneManager::renderSingleObject (this=0xb6436d50,
rend=0xb6530188, 
    pass=0xb1a86af0, lightScissoringClipping=false, doLightIteration=false, 
    manualLightList=0xbfc6aa88) at OgreSceneManager.cpp:3328
#19 0xb7cd802a in Ogre::SceneManager::renderShadowVolumeObjects
(this=0xb6436d50, 
---Type <return> to continue, or q <return> to quit---
    iShadowRenderables={mCurrent = {_M_current = 0xabc66b0}, mEnd =
{_M_current = 0xabc66b4}}, 
    pass=0xb1a86af0, manualLightList=0xbfc6aa88, flags=4, secondpass=false,
zfail=false, 
    twosided=true) at OgreSceneManager.cpp:5264
#20 0xb7ce0aeb in Ogre::SceneManager::renderShadowVolumesToStencil
(this=0xb6436d50, 
    light=0xb5381fe0, camera=0xb52b9d40, calcScissor=true) at
OgreSceneManager.cpp:5206
#21 0xb7cd9610 in
Ogre::SceneManager::renderModulativeStencilShadowedQueueGroupObjects (
    this=0xb6436d50, pGroup=0xb6491930,
om=Ogre::QueuedRenderableCollection::OM_PASS_GROUP)
    at OgreSceneManager.cpp:2292
#22 0xb7cd89f2 in Ogre::SceneManager::_renderQueueGroupObjects
(this=0xb6436d50, 
    pGroup=0xb6491930, om=Ogre::QueuedRenderableCollection::OM_PASS_GROUP)
    at OgreSceneManager.cpp:2806
#23 0xb7cd9955 in Ogre::SceneManager::renderVisibleObjectsDefaultSequence
(this=0xb6436d50)
    at OgreSceneManager.cpp:2136
#24 0xb7cd9aef in Ogre::SceneManager::_renderVisibleObjects
(this=0xb6436d50)
    at OgreSceneManager.cpp:2058
#25 0xb60485ed in Ogre::TerrainSceneManager::_renderVisibleObjects
(this=0xb6436d50)
    at OgreTerrainSceneManager.cpp:506
#26 0xb7cda1a3 in Ogre::SceneManager::_renderScene (this=0xb6436d50,
camera=0xb52b9d40, 
    vp=0xb647da10, includeOverlays=true) at OgreSceneManager.cpp:1368
#27 0xb6048726 in Ogre::TerrainSceneManager::_renderScene (this=0xb6436d50,
cam=0xb52b9d40, 
    vp=0xb647da10, includeOverlays=<value optimized out>) at
OgreTerrainSceneManager.cpp:486
#28 0xb7b3d38e in Ogre::Camera::_renderScene (this=0xb52b9d40,
vp=0xb647da10, 
    includeOverlays=<value optimized out>) at OgreCamera.cpp:403
---Type <return> to continue, or q <return> to quit---
#29 0xb7dae4f0 in Ogre::Viewport::update (this=0xb5a0a010) at
OgreViewport.cpp:191
#30 0xb7cad6fd in Ogre::RenderTarget::updateImpl (this=0xb64350a8) at
OgreRenderTarget.cpp:113
#31 0xb7cad04c in Ogre::RenderTarget::update (this=0xb64350a8, swap=true)
    at OgreRenderTarget.cpp:501
#32 0xb782595b in gazebo::UserCamera::Update () from
/usr/local/lib/libgazebo_rendering.so
#33 0xb77f80a0 in gazebo::OgreAdaptor::UpdateCameras ()
   from /usr/local/lib/libgazebo_rendering.so
#34 0xb803cf66 in gazebo::Simulator::MainLoop () from
/usr/local/lib/libgazebo_server.so.0.9.0
#35 0x0804a427 in main ()

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