It seems your changes fixed the compiling problems but a small bug in server/CMakeLists.txt:154.
While I do not have it (and it does not seem to be necessary) it tries to link to lBulletDynamics. It compiles with the attached patch. On Wed, Jan 13, 2010 at 6:19 PM, Nate Koenig <[email protected]> wrote: > Hello, > > I've fixed a few things in the SVN version of gazebo. Could you try > fetching this, and run either simpleshapes.world or pioneer2dx.world > to start? > > Thanks, > > -nate > > On Mon, Jan 11, 2010 at 11:26 PM, brad17 <[email protected]> wrote: > > > > strange indeed. I get very different results on different world files: > > * terrain opens up gazebo, but all i see is textured ground with a grid > on > > it > > * pioneer2dx.world opens up gazebo, but the graphics are too strange to > > describe well. I can tell that there is a robot, but I see a kind of > > silhouete of it and a lot of white dots . > > * bumper.world opens up and shows me a rendered robot > > * simplecar and wizbot seg fault, differently to the one previously > posted > > as shown below > > > > any suggestions? > > > > (gdb) run simplecar.world > > Starting program: /usr/local/bin/gazebo simplecar.world > > [Thread debugging using libthread_db enabled] > > Gazebo multi-robot simulator, version 0.9.0 > > > > Part of the Player/Stage Project [http://playerstage.sourceforge.net]. > > Copyright (C) 2003 Nate Koenig, Andrew Howard, and contributors. > > Released under the GNU General Public License. > > > > models/simplecar.model:18: namespace error : Namespace prefix controller > on > > steering_position2d is not defined > > <controller:steering_position2d name="a car"> > > ^ > > models/simplecar.model:43: namespace error : Namespace prefix interface > on > > position is not defined > > <interface:position name="position_iface_0"/> > > ^ > > [/usr/src/gazebo-svn/server/GazeboConfig.cc:103] > > Gazebo Path[/usr/local/share/gazebo] > > [/usr/src/gazebo-svn/server/GazeboConfig.cc:115] > > Ogre Path[/usr/local/lib/OGRE] > > [New Thread 0xb63e76c0 (LWP 17081)] > > directory [/tmp/gazebo-bsaracik-0] already exists (previous crash?) > > but the owner gazebo server (pid=17075) is not running. > > deleting the old information of the directory [/tmp/gazebo-bsaracik-0] > > [/usr/src/gazebo-svn/server/sensors/Sensor.cc:155] > > cam1_sensor sensor has no controller. > > > > ODE INTERNAL ERROR 1: assertion "bNormalizationResult" failed in > > _dNormalize3() [../../../include/ode/odemath.h] > > > > Program received signal SIGABRT, Aborted. > > [Switching to Thread 0xb63e76c0 (LWP 17081)] > > 0xb7f49430 in __kernel_vsyscall () > > > > > > > > > > (gdb) run wizbot.world > > Starting program: /usr/local/bin/gazebo wizbot.world > > [Thread debugging using libthread_db enabled] > > Gazebo multi-robot simulator, version 0.9.0 > > > > Part of the Player/Stage Project [http://playerstage.sourceforge.net]. > > Copyright (C) 2003 Nate Koenig, Andrew Howard, and contributors. > > Released under the GNU General Public License. > > > > models/wizbot.model:19: namespace error : Namespace prefix controller on > > holonome3sw_position2d is not defined > > <controller:holonome3sw_position2d name="controller1"> > > ^ > > models/wizbot.model:37: namespace error : Namespace prefix interface on > > position is not defined > > <interface:position name="position_iface_0"/> > > ^ > > [/usr/src/gazebo-svn/server/GazeboConfig.cc:103] > > Gazebo Path[/usr/local/share/gazebo] > > [/usr/src/gazebo-svn/server/GazeboConfig.cc:115] > > Ogre Path[/usr/local/lib/OGRE] > > [New Thread 0xb65326c0 (LWP 16822)] > > directory [/tmp/gazebo-bsaracik-0] already exists (previous crash?) > > but the owner gazebo server (pid=16813) is not running. > > deleting the old information of the directory [/tmp/gazebo-bsaracik-0] > > [/usr/src/gazebo-svn/server/sensors/Sensor.cc:155] > > laser_1 sensor has no controller. > > Gazebo successfully initialized > > [New Thread 0xb1a79b90 (LWP 16827)] > > > > Program received signal SIGSEGV, Segmentation fault. > > [Switching to Thread 0xb65326c0 (LWP 16822)] > > 0xb61b839f in ?? () from /usr/lib/dri/swrast_dri.so > > (gdb) bt > > #0 0xb61b839f in ?? () from /usr/lib/dri/swrast_dri.so > > #1 0xb61c5f42 in ?? () from /usr/lib/dri/swrast_dri.so > > #2 0xb61c3d81 in _swrast_write_rgba_span () from > /usr/lib/dri/swrast_dri.so > > #3 0xb61e0d4e in ?? () from /usr/lib/dri/swrast_dri.so > > #4 0xb61ddb51 in _swrast_add_spec_terms_triangle () from > > /usr/lib/dri/swrast_dri.so > > #5 0xb61b6eb0 in ?? () from /usr/lib/dri/swrast_dri.so > > #6 0xb61b60dd in _swrast_Triangle () from /usr/lib/dri/swrast_dri.so > > #7 0xb61eef1e in ?? () from /usr/lib/dri/swrast_dri.so > > #8 0xb6188433 in ?? () from /usr/lib/dri/swrast_dri.so > > #9 0xb6188904 in _tnl_RenderClippedPolygon () from > > /usr/lib/dri/swrast_dri.so > > #10 0xb6182583 in ?? () from /usr/lib/dri/swrast_dri.so > > #11 0xb6186fba in ?? () from /usr/lib/dri/swrast_dri.so > > #12 0xb6188a58 in ?? () from /usr/lib/dri/swrast_dri.so > > #13 0xb617fd04 in _tnl_run_pipeline () from /usr/lib/dri/swrast_dri.so > > #14 0xb6180275 in _tnl_draw_prims () from /usr/lib/dri/swrast_dri.so > > #15 0xb61786df in ?? () from /usr/lib/dri/swrast_dri.so > > #16 0xb617896c in ?? () from /usr/lib/dri/swrast_dri.so > > #17 0xb6365058 in Ogre::GLRenderSystem::_render (this=0xb6433f20, > > o...@0xb7ea8b4c) > > at OgreGLRenderSystem.cpp:2795 > > #18 0xb7ce47f0 in Ogre::SceneManager::renderSingleObject > (this=0xb6436d50, > > rend=0xb6530188, > > pass=0xb1a86af0, lightScissoringClipping=false, > doLightIteration=false, > > manualLightList=0xbfc6aa88) at OgreSceneManager.cpp:3328 > > #19 0xb7cd802a in Ogre::SceneManager::renderShadowVolumeObjects > > (this=0xb6436d50, > > ---Type <return> to continue, or q <return> to quit--- > > iShadowRenderables={mCurrent = {_M_current = 0xabc66b0}, mEnd = > > {_M_current = 0xabc66b4}}, > > pass=0xb1a86af0, manualLightList=0xbfc6aa88, flags=4, > secondpass=false, > > zfail=false, > > twosided=true) at OgreSceneManager.cpp:5264 > > #20 0xb7ce0aeb in Ogre::SceneManager::renderShadowVolumesToStencil > > (this=0xb6436d50, > > light=0xb5381fe0, camera=0xb52b9d40, calcScissor=true) at > > OgreSceneManager.cpp:5206 > > #21 0xb7cd9610 in > > Ogre::SceneManager::renderModulativeStencilShadowedQueueGroupObjects ( > > this=0xb6436d50, pGroup=0xb6491930, > > om=Ogre::QueuedRenderableCollection::OM_PASS_GROUP) > > at OgreSceneManager.cpp:2292 > > #22 0xb7cd89f2 in Ogre::SceneManager::_renderQueueGroupObjects > > (this=0xb6436d50, > > pGroup=0xb6491930, om=Ogre::QueuedRenderableCollection::OM_PASS_GROUP) > > at OgreSceneManager.cpp:2806 > > #23 0xb7cd9955 in Ogre::SceneManager::renderVisibleObjectsDefaultSequence > > (this=0xb6436d50) > > at OgreSceneManager.cpp:2136 > > #24 0xb7cd9aef in Ogre::SceneManager::_renderVisibleObjects > > (this=0xb6436d50) > > at OgreSceneManager.cpp:2058 > > #25 0xb60485ed in Ogre::TerrainSceneManager::_renderVisibleObjects > > (this=0xb6436d50) > > at OgreTerrainSceneManager.cpp:506 > > #26 0xb7cda1a3 in Ogre::SceneManager::_renderScene (this=0xb6436d50, > > camera=0xb52b9d40, > > vp=0xb647da10, includeOverlays=true) at OgreSceneManager.cpp:1368 > > #27 0xb6048726 in Ogre::TerrainSceneManager::_renderScene > (this=0xb6436d50, > > cam=0xb52b9d40, > > vp=0xb647da10, includeOverlays=<value optimized out>) at > > OgreTerrainSceneManager.cpp:486 > > #28 0xb7b3d38e in Ogre::Camera::_renderScene (this=0xb52b9d40, > > vp=0xb647da10, > > includeOverlays=<value optimized out>) at OgreCamera.cpp:403 > > ---Type <return> to continue, or q <return> to quit--- > > #29 0xb7dae4f0 in Ogre::Viewport::update (this=0xb5a0a010) at > > OgreViewport.cpp:191 > > #30 0xb7cad6fd in Ogre::RenderTarget::updateImpl (this=0xb64350a8) at > > OgreRenderTarget.cpp:113 > > #31 0xb7cad04c in Ogre::RenderTarget::update (this=0xb64350a8, swap=true) > > at OgreRenderTarget.cpp:501 > > #32 0xb782595b in gazebo::UserCamera::Update () from > > /usr/local/lib/libgazebo_rendering.so > > #33 0xb77f80a0 in gazebo::OgreAdaptor::UpdateCameras () > > from /usr/local/lib/libgazebo_rendering.so > > #34 0xb803cf66 in gazebo::Simulator::MainLoop () from > > /usr/local/lib/libgazebo_server.so.0.9.0 > > #35 0x0804a427 in main () > > > > -- > > View this message in context: > http://old.nabble.com/New-install-%3A-segmentation-fault-test.world-tp27122530p27123579.html > > Sent from the playerstage-gazebo mailing list archive at Nabble.com. > > > > > > > ------------------------------------------------------------------------------ > > This SF.Net email is sponsored by the Verizon Developer Community > > Take advantage of Verizon's best-in-class app development support > > A streamlined, 14 day to market process makes app distribution fast and > easy > > Join now and get one step closer to millions of Verizon customers > > http://p.sf.net/sfu/verizon-dev2dev > > _______________________________________________ > > Playerstage-gazebo mailing list > > [email protected] > > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo > > > > > ------------------------------------------------------------------------------ > This SF.Net email is sponsored by the Verizon Developer Community > Take advantage of Verizon's best-in-class app development support > A streamlined, 14 day to market process makes app distribution fast and > easy > Join now and get one step closer to millions of Verizon customers > http://p.sf.net/sfu/verizon-dev2dev > _______________________________________________ > Playerstage-gazebo mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >
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