Hello, Can you try the latest version of Gazebo, or even the SVN version?
-nate On Sun, Mar 28, 2010 at 9:22 PM, David Michal <[email protected]> wrote: > I am trying to use camera data from gazebo for the first time. The > image has the correct shapes in playerv but the wrong colors. Blue and > yellow objects in gazebo show up as red and turquoise. I am using > Player 3.0.1, Gazebo 0.9.0, and Ogre 1.6.5. Is there something I have > configured incorrectly or is this a bug? > > Here is the definition from my model file. > > <model:physical name="webcam_model"> > <xyz>0.22 0.0 0.108</xyz> > <rpy>0.0 60.0 0.0</rpy> > <body:empty name="webcam_body"> > <geom:sphere name="webcam_geom"> > <size>0.0254</size> > <mass>0.25</mass> > <visual> > <scale>0.0254 0.0254 0.0254</scale> > <mesh>unit_sphere</mesh> > <material>Gazebo/Black</material> > </visual> > </geom:sphere> > <sensor:camera name="webcam_sensor"> > <imageSize>640 480</imageSize> > <hfov>72</hfov> > <nearClip>0.02</nearClip> > <farClip>20</farClip> > <saveFrames>false</saveFrames> > <saveFramesPath>frames</saveFramesPath> > <controller:generic_camera name="webcam_controller"> > <interface:camera name="camera_iface_0"/> > </controller:generic_camera> > </sensor:camera> > </body:empty> > </model:physical> > > And here is the entry in the config file. > > driver > ( > name "gazebo" > provides ["camera:0"] > gz_id "pcbot914_model1::webcam_model::camera_iface_0" > ) > > > > ------------------------------------------------------------------------------ > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ > Playerstage-gazebo mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo > ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
