Le Jeudi 18 Mai 2006 12:10, Götz Waschk a écrit :
> On 5/18/06, Evan Vittitow <[EMAIL PROTECTED]> wrote:
> > Yes. Me. PrBoom is useless without Doom Wads. It is in contrib. I am
> > doing this because I legally own the full versions of these games. I
> > gave them up 5 years ago when I became a Linux user moving from Dos, NOT
> > Windows.
>
> Hi,
>
> I think PrBoom should be removed from contrib and moved to plf.

Technically speaking, there is nothing that forbid these engine to enter into
contribs.

We always pushed everything that could go in contribs in contribs, to reduce
the ressources needed by plf and keep the focus on really problematic
packages.
The fact that no one ever said anything regarding prboom show there doesn't
seems to be a problem with it. What would be the plf reason :
"This package is in plf because it requires non free files that we do not
distribute" ?

If we place the wads file in plf-nonfree, as we could then add requires to
have them working out of the box, then, ok, the engine would be better in plf
( non-free ), but if we don't, i would prefer having them in contribs.

--
Michael Scherer
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