I have a better, albeit slightly more complex solution. Games like Doom,
Heretic, Hexen, and Descent were distributed in split PKZIP Archives.
But they were not spanned PKZIP Archives in the traditional sense. They
were literally a sliced up Dos Executable Zip Archive. I think the unxup
utility under Linux has the ability to remove the executable Dos Header
from these Zip files. A script unzips the files, and placesthe data to
the files in he appropriate data directories.

At least this is what Wargus does for the Stratagus Project.

The intresting part is recovering the extracted data from the split
archive. Under Dos, there was a tility that did this called DeIce. (I
once had an obsession with Deice, I found a program that carved up files
that Deice likes, and repackaged every Dos Program I had with DeIce.)

naturally, there should be an application out there that preforms
DeIce's function.

Now.

As for packaging data, I reccommend only shareware data be packaged.
Nothing Full version. But prboom-engine should not rely on prboom-data
because vavoom relies on the exact same data as prboom. So don't make
the two package pre-requisites.
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