Orlando Andico wrote:

> john carmack has a quote at linuxgames.com about the disappointing sales
> performance of quake3 on linux. and i have an idea why..
>
> just this afternoon i downloaded build 425 of unreal tournament for linux
> (just 5MB). this, in combination with the windoze unreal tournament CD,
> allowed me to install the full UT on my linux box.
>
> the short:
>
>  - some minor pixel text problems, fixed after a quick web search
>  - very good performance! and i was running UT and Oracle8iR2 at the same
>    time!
>  - weird shadowing on all textures (annoying, ruins the wonderful UT
>    graphics, but does not affect playability.. too much)
>
> the third problem was really bugging me. imagine my dismay when i saw in
> the UT install readme: "07/31/00 - texture problems with 3dfx
> hardware. this is a bug in DRI. fixed in the latest CVS."
>
> so.. if i am to get good UT gaming, i will have to get the latest CVS DRI
> from sourceforge and build from scratch!! i mean, DirectX <5 was horrible
> for drivers, but nothing THIS bad!!
>
> i guess there are 2 sides to the coin. it's a major undertaking to fix
> this seemingly small bug. but i can do it. with DirectX its pray to bill
> and hope for deliverance. but for the vast majority of gamers out there
> who dont know WTF CVS or Makefiles are.. its an immediate no-go for linux
> gaming.
>

DRI is not production quality yet. That was not supposed to be for public use. DRI
is beta software. CVS is also not supposed to be the main public release. It was
meant for developers. Ordinary users were not supposed to deal with CVS. That is
what the distributions are for. That means it is not prime time for linux gaming
and if you do not want to deal with bleeding edge software then dont even think
about tit.

That is one advantage microsoft has over linux. Users never get to see the
failures and problems of software development. They dont even see how it was
made(and the horrible kludges very badly needed to meet deadlines). Even
programmers who use microsoft tools never experience the difficulties and
challenges micrsosoft developers go through like everyone else developing system
and development software. Thats what users pay big bucks for. Thats why microsoft
windows programmers do not got through as much difficulty developing programs
because microsoft developers already did almost all of the programming for them.

>
> ---------------------------------------------------------------------
> Orlando Andico <[EMAIL PROTECTED]>       POTS Phone: +63   (2) 937-2293
> Mosaic Communications, Inc.            GSM Mobile: +63 (917) 531-5893
> Any sufficiently perverted technology is indistinguishable from Perl.
>
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