"Rogelio M. Serrano Jr." wrote:
> Orlando Andico wrote:
>
> > john carmack has a quote at linuxgames.com about the disappointing sales
> > performance of quake3 on linux. and i have an idea why..
> >
> > just this afternoon i downloaded build 425 of unreal tournament for linux
> > (just 5MB). this, in combination with the windoze unreal tournament CD,
> > allowed me to install the full UT on my linux box.
> >
> > the short:
> >
> > - some minor pixel text problems, fixed after a quick web search
> > - very good performance! and i was running UT and Oracle8iR2 at the same
> > time!
> > - weird shadowing on all textures (annoying, ruins the wonderful UT
> > graphics, but does not affect playability.. too much)
> >
> > the third problem was really bugging me. imagine my dismay when i saw in
> > the UT install readme: "07/31/00 - texture problems with 3dfx
> > hardware. this is a bug in DRI. fixed in the latest CVS."
> >
> > so.. if i am to get good UT gaming, i will have to get the latest CVS DRI
> > from sourceforge and build from scratch!! i mean, DirectX <5 was horrible
> > for drivers, but nothing THIS bad!!
> >
> > i guess there are 2 sides to the coin. it's a major undertaking to fix
> > this seemingly small bug. but i can do it. with DirectX its pray to bill
> > and hope for deliverance. but for the vast majority of gamers out there
> > who dont know WTF CVS or Makefiles are.. its an immediate no-go for linux
> > gaming.
> >
>
> DRI is not production quality yet. That was not supposed to be for public use. DRI
> is beta software. CVS is also not supposed to be the main public release. It was
> meant for developers. Ordinary users were not supposed to deal with CVS. That is
> what the distributions are for. That means it is not prime time for linux gaming
> and if you do not want to deal with bleeding edge software then dont even think
> about tit.
OOPS! Thats a typo, sorry.
>
>
> That is one advantage microsoft has over linux. Users never get to see the
> failures and problems of software development. They dont even see how it was
> made(and the horrible kludges very badly needed to meet deadlines). Even
> programmers who use microsoft tools never experience the difficulties and
> challenges micrsosoft developers go through like everyone else developing system
> and development software. Thats what users pay big bucks for. Thats why microsoft
> windows programmers do not got through as much difficulty developing programs
> because microsoft developers already did almost all of the programming for them.
>
> >
> > ---------------------------------------------------------------------
> > Orlando Andico <[EMAIL PROTECTED]> POTS Phone: +63 (2) 937-2293
> > Mosaic Communications, Inc. GSM Mobile: +63 (917) 531-5893
> > Any sufficiently perverted technology is indistinguishable from Perl.
> >
> > -
> > Philippine Linux Users Group. Web site and archives at http://plug.linux.org.ph
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>
> -
> Philippine Linux Users Group. Web site and archives at http://plug.linux.org.ph
> To leave: send "unsubscribe" in the body to [EMAIL PROTECTED]
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