On 9/20/05, Zak B. Elep <[EMAIL PROTECTED]> wrote: > Orlando Andico <[EMAIL PROTECTED]> writes: > > > the bottom-line is, the "gaming shop" business model falls apart when > > you apply strict software pricing to it. > > > > it's like the marijuana-growing business model. it makes money, but > > falls apart when the police arrive to throw you in jail. > > There goes the question: how would one build a Linux-based business > model for a gaming shop?
With windows games - impossible. I'd rather stick to a PlayStation II. :D -- Paolo Alexis Falcone [EMAIL PROTECTED] _________________________________________________ Philippine Linux Users' Group (PLUG) Mailing List [email protected] (#PLUG @ irc.free.net.ph) Read the Guidelines: http://linux.org.ph/lists Searchable Archives: http://archives.free.net.ph

