On 9/20/05, Zak B. Elep <[EMAIL PROTECTED]> wrote:
> Orlando Andico <[EMAIL PROTECTED]> writes:
> 
> > the bottom-line is, the "gaming shop" business model falls apart when
> > you apply strict software pricing to it.
> >
> > it's like the marijuana-growing business model. it makes money, but
> > falls apart when the police arrive to throw you in jail.
> 
> There goes the question: how would one build a Linux-based business
> model for a gaming shop?

With windows games - impossible.

I'd rather stick to a PlayStation II. :D

-- 
Paolo Alexis Falcone
[EMAIL PROTECTED]
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