Hello there Horatio,

On Wed, Feb 13, 2002 at 08:21:49AM +0800, Horatio B. Bogbindero wrote:
> On Tue, Feb 12, 2002 at 11:50:03PM +0800, Benj wrote (wyy sez):
> > Hi Xander
> >
> hello, like any cluster person will say. it depends on the application.
> there is still currently no solve-all-cluster-problems solution to
> PC clustering. 

But is it possible to converge the "3 types of clustering" for a
certain application? Maybe this is what Xander is asking about.

However that may be, I'm not a clustering person yet. I haven't
set up a cluster. I'm still in the armchair stage, so to speak.
But I'm interested in applying clustering to rendering images in
particular. So I have my own questions about clustering.

We would be building a render farm where I'm working, and I'd like
to find out if clustering can boost rendering performance. So my
interest is in high performance clustering really. Beowulf might
be enough for me.

However, there are commercial rendering software packages available
that distributes the rendering tasks to multiple machines. My
own question is would a cluster of, say, 10 machines render 10
scenes faster than would 10 machines managed by a commercical
render manager rendering the same number of scenes? The difference
between the two, as you know, is that the cluster combines the cpu
power of the 10 machines while the render manager distributes the
10 scenes evenly to the 10 render machines which renders separately.
Both groups of machines have the same specs, btw.

The rendering speed of the two setups might come out to be the
same for the 10 scenes taken together. But would it? This is what
I'd like to test.

> MOSIX migrates system processes to other machines. however, if
> the processes is I/O bound or uses shared memory (most of the
> useful ones are. DB, httpd and others) they cannot be migrated.

Can MOSIX migrate rendering processes? I'd like to test this too.

> Beowulf clustering is just a general purpose cluster that aims
> to provide developers with a media to run standard clustering
> libraries on PC clusters. such libraries are PVM, MPI, BSP,
> ScalaPACK, PETSc and friends.

I wonder if these libraries are applicable to rendering
applications without extensive programming. Probably not, no?


-- 
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