On Wed, Feb 13, 2002 at 11:49:41AM +0800, Horatio B. Bogbindero wrote:
> On Wed, Feb 13, 2002 at 09:59:00AM +0800, Benj wrote (wyy sez):
> > However, there are commercial rendering software packages available
> > that distributes the rendering tasks to multiple machines. My
> > own question is would a cluster of, say, 10 machines render 10
> > scenes faster than would 10 machines managed by a commercical
> > render manager rendering the same number of scenes? The difference
> > between the two, as you know, is that the cluster combines the cpu
> > power of the 10 machines while the render manager distributes the
> > 10 scenes evenly to the 10 render machines which renders separately.
> > Both groups of machines have the same specs, btw.
> > 
> ??? the cluster does what the render manager is doing with lesser
> over head. meaning... when a cluster renders images it chops up the
> images into ity-bity pieces and farms it out. the benefit of a 
> cluster setup is that it has less overhead. the beowulf cluster does
> not combine CPU or computing resources together it still farms
> out processes.

If 1 scene is passed to the cluster of 10 machines, won't the whole
cluster work on it with 10 machines simultaneously rendering the
single scene?

I thought a cluster can do this, acting as a supercomputer from the
combined cpu power of the separate machines. Hmmm, maybe I hit on a
common misconception.

Thanks for clearing this up.

-- 
Benjamin Oris Jr. <[EMAIL PROTECTED]>
ImagineAsia, Inc.             http://www.imagineasia.com/       
A Digital Animation Studio    (632) 717 1111 loc. 222
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