philippe_44 wrote: 
>  .....It might be due to the lack of implementation of the
> synchronization protocol. It's not needed as no sync (managed by
> AirPlay) is possible, but Airfoil might have a problem with that...

One more comment concerning the above: I don't think this has something
to do with sync as It's working from within iTunes where multiple
speakers can be activated. However, simultaneous play is not possible
with native MacOS Airplay - and it's not working there.


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