mherger wrote: 
> > frequently. ...actually, just thought, I'll update the code to poll
> > every second for players when there are none. This should help
> resolve
> > this.
> 
> Ever thought of looking into cometd?

Nope, new to me. Guess I'd have to use a WebSocket for this? Never used
one of those either :-)


mherger wrote: 
> Polling can be evil... as it's for nothing in most cases anyway.

I agree, I *hate* the idea of polling. BTW, the 1 second polling is only
when a track is playing, when not it should be 3 seconds. Still polling
though...


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