BoomX2 wrote: 
> Thanks for posting your server log info.  It helps me understand what is
> going on.  
> 
> The issue appears to be related to how long it is taking your system to
> boot up.  I expect the following 2 lines to be only a few seconds apart.
> Instead they are about 2.5 minutes apart.
> [19-08-12 14:56:34.6053] Plugins::SuperDateTime::Plugin::getLatLong
> (2737) async request:…
> [19-08-12 14:59:00.4263] Plugins::SuperDateTime::Plugin::gotLatLong
> (2748) got https://dsx...
> 
> 
> The first time SDT looks for how many players you have in your system it
> isn't finding any.  Likely because it is not completely booted at this
> point. These 2 lines should have shown 4 players and 0 with SDT active. 
> [19-08-12 14:58:56.2568] Plugins::SuperDateTime::Plugin::duetCheck
> (2261) Player count: 0
> [19-08-12 14:58:56.2742] Plugins::SuperDateTime::Plugin::duetCheck
> (2262) Count of players with SDT active: 0
> 
> The same code is run when you later triggered SDT to look for players
> again by entering the Extras/SuperDateTime menu. Then it found your 3
> Touch players (type=fab4) and 1 Radio (type=baby).
> [19-08-12 15:00:25.4954] Plugins::SuperDateTime::Plugin::duetCheck
> (2261) Player count: 4
> [19-08-12 15:00:25.4959] Plugins::SuperDateTime::Plugin::duetCheck
> (2262) Count of players with SDT active: 0
> 
> I'll see what I can do in a future release to make SDT more tolerant of
> slow booting systems with only Touch or Radio players.
OK, thank you very much, but it is really not a big issue, I do not
restart the server very often.
Well, thank you anyway!



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