Success! Just played two symphonies with longish movements and no
skipping. 

I presume that with Ogg enabled, the decoding is done in the Server and
with it disabled, in the SBT. (Or is it the other way round?)  If that's
right, I wonder why it makes a difference where the decoding is done,
and why skipping only happens after 6 minutes or more? 

Anyway, very glad it's now working properly so thanks for the
suggestions. 

S


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