Sergeauckland wrote: 
> Success! Just played two symphonies with longish movements and no
> skipping. 
> 
> I presume that with Ogg enabled, the decoding is done in the Server and
> with it disabled, in the SBT. (Or is it the other way round?)  If that's
> right, I wonder why it makes a difference where the decoding is done,
> and why skipping only happens after 6 minutes or more? 
> 
> Anyway, very glad it's now working properly so thanks for the
> suggestions. 
> 
> SThe difference is when you play ogg natively there is no transcoding. As
to why it behaves differently I have no idea but I am sure Michael
suggested a while ago that native ogg might need to be abandoned at some
point but I forget the reason.

Sent from my Pixel 3a using Tapatalk




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