Sergeauckland wrote: > Success! Just played two symphonies with longish movements and no > skipping. > > I presume that with Ogg enabled, the decoding is done in the Server and > with it disabled, in the SBT. (Or is it the other way round?) If that's > right, I wonder why it makes a difference where the decoding is done, > and why skipping only happens after 6 minutes or more? > > Anyway, very glad it's now working properly so thanks for the > suggestions. > > SThe difference is when you play ogg natively there is no transcoding. As to why it behaves differently I have no idea but I am sure Michael suggested a while ago that native ogg might need to be abandoned at some point but I forget the reason.
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