Philip Meyer;378455 Wrote:
> Sounds good. I use WOSB already, and TOff (Timer Off - to enter
> stand-by when there's no activity).
>
> I'm interested in the SN switching. Can it switch a player to SN
> before shutdown, and then suck it back to local SC when the next alarm
> is due?
If you want to use WOSB rather than SCPowerTool, the "Schedule Wakeup
Command" line should be:
Code:
--------------------
c:\windows\system32\cmd.exe /C start /B wosb.exe /run /systray dt=%f tm=%t
--------------------
SrvrPowerCtrl fixes up "%f" with the wakeup date and "%t" with the
wakeup time.
Re SN switching: yes, _totally._ I'm fixing up a couple of minor bug
fixes that I'll post this afternoon. But the current version supports
this if you have both "Restore SqueezeNetwork connected players on
wakeup?" and "Take other action on wakeup?" checked in the settings.
The next version will enforce "Take..on wakeup" on if
"Restore..connected players" is checked...fixing a minor annoyance.
If you really, really want to stress test the wake-for-alarm feature,
set your system date to a date/time near a DST change boundary (e.g.
just before 2 am, March 8th, 2009 or November 2nd) and try suspending
with an alarm set to fire off after the DST change. I -think- I got
all that sorted out, but it would be nice to get a confirmation from
someone that it's working for them too.
--
gharris999
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