The problem here is that the alarms menu is not an iPeng menu, it's
provided by the server and that's also where it is designed.

I can't make it look the same way as other on/off toggles because the
field is of a different type and the type is not an "on/off" state, but
a text array. iPeng doesn't know when "all alarms" is on and when it's
off, it just gets a text from the server to display and that happens to
be "on" or "off" if the server language is set to English. There are
other cases where there are three or more different states for that kind
of field.

I don't know why this is designed this way, other switches in Alarms are
on/off toggles.

The best indicator is the alarm symbol in the player list. Whenever your
alarm is active, the bell icon will appear for that player, it does only
show when it's really on and not when blocked by the "all alarms"
setting.

The alternative would probably to design an entirely new, iPeng-specific
alarms menu but that would be a lot of work and there are a few other
things that I would think have higher priority, after all, the alarms
menu works. But as long as I use the existing one, I can't just change
single items, I would have to replace the whole thing.


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