PaulinPosset wrote: > Much appreciated and yes the Uniti does pause on mute in uPnP mode. :D
So, a better reading to the spec and tests with my player tells me that they are 3+2 ways of pausing a player and the server says which ones it supports 1- client suspends the TCP connection till resume ==> the most efficient, probably not supported by Uniti 2- client closes the TCP connection and on resume, it asks server to skip N bytes ==> no supported by Uniti (probably) 3- client closes the TCP connection and on resume, it asks server to skip N ms ==> maybe, but was not activated modes 4 and 5 are similar to 2 and 3 but add the concept of a time sliding window on the server that defines bytes n°0 or T 0s ... On top of that, I activated mode 2 and 4 but they are exclusive and I did a mistake in my header definition ... so we finally might have the answer to that strange problem LMS 7.7.2 - 5 radio, 3 Boom, 4 Duet, 1 Touch, 1 SB2. Sonos 2xPLAY:1, PLAY:3, PLAY:5, Marantz NR1603, JBL OnBeat, XBMC, Foobar2000, XBoxOne (sort of) ------------------------------------------------------------------------ philippe_44's Profile: http://forums.slimdevices.com/member.php?userid=17261 View this thread: http://forums.slimdevices.com/showthread.php?t=103728
_______________________________________________ plugins mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/plugins
