Hi! thanks for the port! installed perfectly in 7.3 STABLE released today! and also tried some wad games pwads and some mods perfectly! including base game and sunlust wads.
Compiled and executing OK. ===> Building package for dsda-doom-0.25.6 Create /usr/packages/amd64/all/dsda-doom-0.25.6.tgz Creating package dsda-doom-0.25.6 Creating package debug-dsda-doom-0.25.6 Link to /usr/packages/amd64/ftp/dsda-doom-0.25.6.tgz Link to /usr/packages/amd64/ftp/debug-dsda-doom-0.25.6.tgz ===> Verifying specs: SDL c m pthread GL GLU SDL_mixer SDL_image ===> found SDL.8.0 c.97.0 m.10.1 pthread.27.0 GL.18.0 GLU.9.0 SDL_mixer.5.0 SDL_image.3.1 ===> Installing dsda-doom-0.25.6 from /usr/packages/amd64/all/ dsda-doom-0.25.6: ok Apr 4, 2023, 22:23 by [email protected]: > Hi, > > This is a port for DSDA-Doom. > > DSDA-Doom is a new DOOM source port based on prboom-plus. It has extra > tooling for demo recording and playback, with a focus on speedrunning. > It also implements several new standards for mod and map authors alike. > > Noteworthy features include the hability to rewind the game; support for > Heretic and Hexen (two games based on DOOM, but with a wizardry/medieval > theme); and support for UMAPINFO, in which a WAD can provide meta-data > associated to levels, such as the level author, the name of the music > playing in the level, etc. > > DSDA-Doom has gained popularity among DOOM players and the users of the > doomworld.com forums. > > Article on the DOOM Wiki: https://doomwiki.org/wiki/DSDA-Doom > Post on the DoomWorld forums: https://www.doomworld.com/vb/thread/118074 > Repository on Github: https://github.com/kraflab/dsda-doom > > Lucas de Sena >
