On 21 August 2015 at 00:18, Chris Ballinger <chrisballin...@gmail.com> wrote:
> This is an open source project I am really looking to make happen in order
> to democratize the ability to run your own server. If you are familiar
> enough with Prosody, Android, and the NDK, to make this a reality please get
> in touch! If it helps, I may be able to find you some funding to get this
> off the ground.
Running Prosody on Android is certainly possible, though I don't know
of it being done in any open-source projects so far.
I don't think any of the core developers currently have the time to
dedicate to such a project (getting 0.10 finished and released is our
priority), but we'd certainly be happy to help with advice wherever we
> On Tue, Jul 14, 2015 at 4:00 PM, Chris Ballinger <chrisballin...@gmail.com>
>> All of the Java Lua wrappers aren't maintained but it seems that you can
>> cross compile LuaJIT for the Android NDK which may be sufficient. Some of
>> Prosody's Lua dependencies require C libraries as well, which may complicate
>> the NDK build process.
LuaJIT isn't necessary, building plain Lua for Android would be much
easier and more portable.
Our own C libraries are very simple, but your main problem will be
dependencies. For example LuaSec needs OpenSSL, and our util.encodings
needs libidn or libicu.
>> Beyond that initial hurdle, it looks like overall the structure of Prosody
>> would be compatible with running in the Android app sandbox given the proper
>> Anything I'm missing here?
No, it would work fine technically. I'm not completely sure I
understand the greater purpose of such a project though. For example,
I wouldn't generally recommend running a server on something with an
intermittent internet connection, which is true of 99% of the devices
that Android is installed on.
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