Are you able to try the pygame from here ? http://thorbrian.com/pygame/builds.php
I think this is compiled with visual C rather than mingw, so maybe it'll be different... cheers, On Mon, Mar 24, 2008 at 11:21 PM, Bo Jangeborg <[EMAIL PROTECTED]> wrote: > The scratching are with all music files I have tested. The music have a > native sample rate > of 44k so there should be no need to resample, and it does work when the > output is changed > to 22k. I have tested with 15 different pieces. Furthermore it worked ok > in pygame 1.7. > > If I start a bit into the music I get occasional scratching for the rest > of the piece after that. > > Brian Fisher skrev: > > > > The change with sample rate makes me think it may actually have to do > > with the particular sound samples as well? I understand that SDL is > > somewhat limited on the sample rate conversions it supports - got > > particular sounds files that sound scratchy you can send to test with? > > > > also, when you say you get scratches after starting some way into the > > music - do you mean you get like a pop when first playing the music, > > or do you mean that you get scratches throughout the music after you > > start it playing at a point in the sound? > > > > > > On Sun, Mar 23, 2008 at 2:27 PM, Bo Jangeborg <[EMAIL PROTECTED]> wrote: > > > >> The buffer setting doesn't seem to make a differens. > >> The key seem to be the sampling rate. Lots of scratching at 44k sound > >> but OK at 22k. But even then I get scratches if I start some way into > >> the music > >> rather then at the start. The later problem I had in pygame 1.7 too. > >> > >> In pygame 1.7 music worked OK in Vista at 44k. > >> I have tried both ogg and mp3 in pygame 1.8. > >> Have you tried playing music at 44k on XP machines? Maybe this is a more > >> general problem. > >> > >> Another thing that seem to have changed is that if a path to a sound file > >> is wrong it doesn't cause an exception. Instead it returns an empty > >> sound object.. > >> Is that really intended ? > >> > >> > > > > > >