Thats awesome, thank you Lenard.

By loop, you mean you load up a movie file, and it loops however many times
you want, or pass in -1 for infinite times, interruptable at any point?

-Tyler

On Sun, Apr 26, 2009 at 2:22 PM, Lenard Lindstrom <[email protected]> wrote:

> Tyler Laing wrote:
>
>> Hello all,
>>
>> One of the first steps I need to take for the GSoC project is to get user
>> stories so I can build acceptance tests.
>>
>> I want to hear what you guys(the users) want out of an updated movie
>> module. What do you want to be able to do, and how?
>>
>> I'm also interested in hearing what people liked and didn't like about the
>> current movie module.
>>
>> -Tyler
>>
>> --
>> Visit my blog at http://oddco.ca/zeroth/zblog
>>
>
> Hi Tyler,
>
> Well, there is this game framework, Pyzzle, just sitting on SourceForge,
> http://sourceforge.net/projects/pyzzle/ . It is for developing Riven like
> adventure games. It was working until a fix to the movie module broke it. It
> would be nice to see that project resurrected with a new movie module. So I
> guess this is a request for a working loop option for movie playback.
>
> Lenard
>
> P.S.
>
> I am working on getting the ffmpeg libraries ready for Windows. I have
> built them using the proper C runtime for Python 2.5 (cross-compiled from
> linux). Once I can collect together the necessary headers and import
> libraries I will bundle them up and make them available. But they will have
> limited capability for now. I have only succeeded with an mpg to avi
> conversion so far. After this I will try customizing msys_build_deps.py for
> ffmpeg.
>
> L.L.
>
>


-- 
Visit my blog at http://oddco.ca/zeroth/zblog

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