Thats awesome, thank you Lenard. By loop, you mean you load up a movie file, and it loops however many times you want, or pass in -1 for infinite times, interruptable at any point?
-Tyler On Sun, Apr 26, 2009 at 2:22 PM, Lenard Lindstrom <[email protected]> wrote: > Tyler Laing wrote: > >> Hello all, >> >> One of the first steps I need to take for the GSoC project is to get user >> stories so I can build acceptance tests. >> >> I want to hear what you guys(the users) want out of an updated movie >> module. What do you want to be able to do, and how? >> >> I'm also interested in hearing what people liked and didn't like about the >> current movie module. >> >> -Tyler >> >> -- >> Visit my blog at http://oddco.ca/zeroth/zblog >> > > Hi Tyler, > > Well, there is this game framework, Pyzzle, just sitting on SourceForge, > http://sourceforge.net/projects/pyzzle/ . It is for developing Riven like > adventure games. It was working until a fix to the movie module broke it. It > would be nice to see that project resurrected with a new movie module. So I > guess this is a request for a working loop option for movie playback. > > Lenard > > P.S. > > I am working on getting the ffmpeg libraries ready for Windows. I have > built them using the proper C runtime for Python 2.5 (cross-compiled from > linux). Once I can collect together the necessary headers and import > libraries I will bundle them up and make them available. But they will have > limited capability for now. I have only succeeded with an mpg to avi > conversion so far. After this I will try customizing msys_build_deps.py for > ffmpeg. > > L.L. > > -- Visit my blog at http://oddco.ca/zeroth/zblog
