Ah, nice one. the ffmpeg module needs a bit of work... but I can't remember what exactly. I think it kind of works for playing movies... but probably needs updating for more recent ffmpeg.
On Sat, Feb 26, 2011 at 8:11 AM, Lenard Lindstrom <le...@telus.net> wrote: > Hello, > > I ported Pygame to Python 3.2 and it builds successful for linux and > Windows for my 32 bit machine. The only extension modules still to be ported > to Python 3 are scrape, _camera, and _movie. What is the status of the > ffmpeg _movie module anyway? > > Lenard Lindstrom > > > > On 25/02/11 11:21 PM, René Dudfield wrote: > >> >> Hi, >> >> I do not think anyone has tried it with 3.2 yet? I will see if i can get >> it working today. I guess we will need to do another release after it is >> fixed. Or maybe you will be able to apply a small patch... not sure yet. >> >> Speak again soon. >> >> On 26 Feb 2011 06:44, "Westley Martínez" <aniko...@gmail.com <mailto: >> aniko...@gmail.com>> wrote: >> > Hello, I am a developer who frequently uses pygame. I'm wondering if >> > anyone has been able to successfully build pygame for Python 3.2. >> > Specifically the i686 and x86_64 architectures. >> > >> > I know pygame hasn't been completely ported to Python 3, nevertheless I >> > maintain a package for Arch Linux for pygame on Python 3. Arch Linux >> > recently updated to Python 3.2 (it is a rolling release distribution) >> > and I was able to build pygame fine, but when I attempted to import it I >> > got an error: >> > >> > Python 3.2 (r32:88445, Feb 21 2011, 01:55:53) >> > [GCC 4.5.2 20110127 (prerelease)] on linux2 >> > Type "help", "copyright", "credits" or "license" for more information. >> >>>> import pygame >> > Traceback (most recent call last): >> > File "<stdin>", line 1, in <module> >> > File "/usr/lib/python3.2/site-packages/pygame/__init__.py", line 95, >> > in <module> >> > from pygame.base import * >> > ImportError: /usr/lib/python3.2/site-packages/pygame/ >> base.cpython-32mu.so <http://base.cpython-32mu.so>: undefined symbol: >> PyCObject_FromVoidPtr >> >> > >> > I am unsure why, and I am neither a pygame nor a CPython developer. This >> > is the process I used to build the package: >> > >> > python config.py >> > python setup.py install --prefix=/usr >> > cp -R examples lib/* "/usr/lib/python3.2/site-packages/pygame" >> > cp -R test/* "/usr/lib/python3.2/site-packages/pygame/tests" >> > chmod 644 /usr/include/python3.2mu/pygame/* >> > >> > Any information is appreciated. >> > >> > >