Hi,

Note: there are the pysdl2 wrappers here:
    http://pysdl2.readthedocs.org/en/latest/

There is also a guide "pysdl2 for pygamers" which shows which API calls in
pygame map to which calls in pysdl2.
    http://pysdl2.readthedocs.org/en/latest/tutorial/pygamers.html

I'd like to make a pygame compatible API layered on top of that work
(however, maybe someone has started that already)... But that would take at
least a whole month of full time hacking to complete.  Someone could
probably hack together a prototype in a week which would run many current
pygame games though (PyWeek project?!?).  I'm currently aiming to take a
month or two off around September to complete this and the new website.

cu.



On Tue, Aug 13, 2013 at 10:47 AM, Andrew Barlow <andrew.bar...@gmail.com>wrote:

> Awesome! I hope we end up with a nice wrapper around previous pygame code
> so I don't have to rewrite everything!
>
> I'd even pay good money for that!
>
>
> On 13 August 2013 09:37, René Dudfield <ren...@gmail.com> wrote:
>
>> Happy days...
>>
>>
>> SDL 2.0 is released!
>>
>> http://lists.libsdl.org/pipermail/sdl-libsdl.org/2013-August/089854.html
>>
>> """
>>
>> These are the most important new features in SDL 2.0:
>>
>>    - Full 3D hardware acceleration
>>    - Support for OpenGL 3.0+ in various profiles (core, compatibility,
>>    debug, robust, etc)
>>    - Support for OpenGL ES
>>    - Support for multiple windows
>>    - Support for multiple displays
>>    - Support for multiple audio devices
>>    - Android and iOS support
>>    - Simple 2D rendering API that can use Direct3D, OpenGL, OpenGL ES, or
>>    software rendering behind the scenes
>>    - Force Feedback available on Windows, Mac OS X and Linux
>>    - XInput and XAudio2 support for Windows
>>    - Atomic operations
>>    - Power management (exposes battery life remaining, etc)
>>    - Shaped windows
>>    - 32-bit audio (int and float)
>>    - Simplified Game Controller API (the Joystick API is still here, too!)
>>    - Touch support (multitouch, gestures, etc)
>>    - Better fullscreen support
>>    - Better keyboard support (scancodes vs keycodes, etc).
>>    - Message boxes
>>    - Clipboard support
>>    - Basic Drag'n'Drop support
>>    - Proper unicode input and IME support
>>    - A really powerful assert macro
>>    - Lots of old annoyances from 1.2 are gone
>>    - Many other things!
>>
>> """
>>
>
>

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