What's wrong with pyglet?

On Sat, Jan 24, 2015 at 12:28 PM, Sam Bull <sam.hack...@sent.com> wrote:

> On mer, 2015-01-21 at 18:27 -0700, Matt Roe wrote:
> > With all of this I have decided to reboot the project, using more
> > modern techniques (at the very least not just using display lists for
> > everything) - and I was curious if there was anyone else out there who
> > would care to help out?
>
> I am also working on a 3D graphics library, partly as my final year
> project. It's using modern OpenGL. I'm specifically trying to avoid a
> full 'engine' and provide a slightly lower level, more flexible library
> which can then be integrated into a game engine.
>
> Anyway, if you think there might be anything worth sharing between the
> projects, just get in touch.
>
>


-- 
"""
  lucas o. wagner, PhD
  theoretical physics/chemistry
  lowagner.github.io
  l.o.wag...@vu.nl
"""

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