What's wrong with pyglet? On Sat, Jan 24, 2015 at 12:28 PM, Sam Bull <sam.hack...@sent.com> wrote:
> On mer, 2015-01-21 at 18:27 -0700, Matt Roe wrote: > > With all of this I have decided to reboot the project, using more > > modern techniques (at the very least not just using display lists for > > everything) - and I was curious if there was anyone else out there who > > would care to help out? > > I am also working on a 3D graphics library, partly as my final year > project. It's using modern OpenGL. I'm specifically trying to avoid a > full 'engine' and provide a slightly lower level, more flexible library > which can then be integrated into a game engine. > > Anyway, if you think there might be anything worth sharing between the > projects, just get in touch. > > -- """ lucas o. wagner, PhD theoretical physics/chemistry lowagner.github.io l.o.wag...@vu.nl """