Correct me if I'm wrong, but it appears you are using SDL_Surface instead
of SDL_Textures?

https://wiki.libsdl.org/MigrationGuide#If_your_game_just_wants_to_get_fully-rendered_frames_to_the_screen

> One problem is blend modes - many of the pygame blend modes, including
the default alphablend mode, aren't in SDL2.

Different than the alpha blend mode in SDL_SetSurfaceBlendMode
<https://wiki.libsdl.org/SDL_SetSurfaceBlendMode>,  SDL_SetTextureBlendMode
<https://wiki.libsdl.org/SDL_SetTextureBlendMode>, and
SDL_SetRenderDrawBlendMode
<https://wiki.libsdl.org/SDL_SetRenderDrawBlendMode> ?

-- 
Jake

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