Hi ya,

Yeah, good idea!

A list of some pypy things to do off the top of my head...
- A section in the wiki on how to compile with pypy would be good.
Somewhere linked off: https://pygame.org/wiki/Compile
- With that pypy nightly download script.
- I saw there were still a number of test failures (I think 40ish), on the
pypy that comes with TravisCI. I think there is a way with Travis CI to
"don't care if this fails".
- I haven't looked into wheels for pypy for pip at all.
- I don't think it should hold up the 1.9.4 release to try and fix the
remaining issues. My guess is some would be quite tricky.
- I've only tried compiling on Linux... not windows, mac, etc. Not sure
what dragons we'd find there! Hopefully friendly dragons.


cheers,




On Sunday, February 11, 2018, Stuart Axon <stu.axon+pyg...@gmail.com> wrote:

> Hi René
>   I noticed you wrapping up pypy related fixes the other day, will this
> release work out of the box, or are there still some failing tests.
> Either way, it might be worth mentioning the pypy status in the README.
>
> Cheers
> Stuart
>
>
> On 11 February 2018 at 08:56, René Dudfield <ren...@gmail.com> wrote:
>
>> Found the bug reports. Thanks, they're very detailed.
>> https://bitbucket.org/pygame/pygame/issues/340/surfaceconver
>> t-does-not-remove-the
>> https://bitbucket.org/pygame/pygame/issues/341/surfaceset_al
>> pha-sets-the-srcalpha-flag
>>
>>
>>
>> On Saturday, February 10, 2018, René Dudfield <ren...@gmail.com> wrote:
>>
>>> I'll have a look tomorrow morning. If the issues have a test case in
>>> there so the problem can be reproduced, it's much easier to fix. Even
>>> better if they are in the unit test format (see pygame repo test/ folder on
>>> github)
>>>
>>>
>>>
>>> On Saturday, February 10, 2018, MrGumm <stabbingfin...@gmail.com> wrote:
>>>
>>>> Please please fix my alpha bug? Which I filed in Nov, I think. :)
>>>>
>>>> On 2/10/2018 11:37 AM, DiliupG wrote:
>>>>
>>>> This is great news indeed! :) :) :)
>>>> I hope we have tons of new goodies to mess around with...
>>>>
>>>>
>>>> <https://www.avast.com/sig-email?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=webmail&utm_term=icon>
>>>>  Virus-free.
>>>> www.avast.com
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>>>>
>>>> On 10 February 2018 at 06:12, René Dudfield <ren...@gmail.com> wrote:
>>>>
>>>>> Hey ya,
>>>>>
>>>>> about time for another release I guess?
>>>>>
>>>>> Here is the issue to track:
>>>>>   https://github.com/pygame/pygame/issues/390
>>>>>
>>>>> As per docs/howto_release_pygame.txt I'm letting all interested people
>>>>> know there is a release coming 'soon'.
>>>>>
>>>>> Or not? Is there something horribly broken that wasn't broken in the
>>>>> last release? Or something you're almost done with?
>>>>>
>>>>> The reason to do a release is that:
>>>>> - there are a bunch of fixes in pygame.
>>>>> - I'd rather get that stuff released before I start merging in the
>>>>> sdl2 stuff (which is turned off by default still).
>>>>>
>>>>>
>>>>> Here's the checklist as of now.
>>>>> - [x] go through the issue tracker, and pull requests to include as
>>>>> much as we can.
>>>>> - [ ] announce intention to release on mailing list.
>>>>> - [ ] prepare the release notes (aka, WHATSNEW).
>>>>> - [ ] manual testing on linux
>>>>> - [ ] manual testing on mac
>>>>> - [ ] manual testing on windows
>>>>> - [ ] run a few old games I know to see if things work.
>>>>> - [ ] upload wheels to test pypi https://packaging.python.org/g
>>>>> uides/using-testpypi/
>>>>> - [ ] ask for people to test from test.pypi.org
>>>>>
>>>>> I'm updating the release notes now, and then will start figuring out
>>>>> how to load wheels onto test pypi.
>>>>>
>>>>> Any feedback on this plan, or help appreciated.
>>>>>
>>>>> Here's the issue to discuss 1.9.4 release things:
>>>>>     https://github.com/pygame/pygame/issues/390
>>>>>
>>>>>
>>>>>
>>>>> cheers,
>>>>>
>>>>>
>>>>
>>>>
>>>> --
>>>> Kalasuri Diliup Gabadamudalige
>>>>
>>>> https://dahamgatalu.wordpress.com/
>>>> http://soft.diliupg.com/
>>>> http://www.diliupg.com
>>>>
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