On Dec 7, 2007 1:44 PM, brian.grogan.jr <[EMAIL PROTECTED]> wrote: > I have seen a number of other posts in pyglet-users asking about alpha > transparency and rotation, and I think it's not really enough to tell > them to use the OpenGL functions to get the effects. These basic > effects should be built into the high-level API. I strongly feel that > it should not be necessary to "drop down" to OpenGL for these two very > common use cases. The mental context switch from nice pythonic Pyglet > to C-based OpenGL is jarring and unnecessary.
My transparent .png's work great with pyglet.image.load() and img.blit() I did have to include the following two lines for the transparency to start working (I noticed them in one of the pyglet tutorial code snippets): glEnable(GL_BLEND) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA) Then, after that, all my .png images showed their transparency properly. ~ Nathan --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
