On Wed, 5 Mar 2008, cladinapathy wrote: > When I try to make my window fullscreen by set_fullscreen or maximize, > the image isn't blown to fullscreen, only the window is maximized and > the rest of the image is just left empty black in the latter, and > flickering black/white in the former method. Is there a change in the > way to make something fullscreen in 1.1a1?
http://groups.google.com/group/pyglet-users/web/issues-with-full-screen-resolution > Also, how can I vertically flip the ship in the astraea example? > assuming it's not a symmetrical image, since in that case when I call > glRotate it is displayed upside down at heading = 180. Is there a way > to simply vertically flip it? In pyglet 1.0 you'll have to fiddle the texture coordinates manually. pyglet 1.1 provides an API for doing this. Richard --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
