When I try to make my window fullscreen by set_fullscreen or maximize,
the image isn't blown to fullscreen, only the window is maximized and
the rest of the image is just left empty black in the latter, and
flickering black/white in the former method. Is there a change in the
way to make something fullscreen in 1.1a1?

Also, how can I vertically flip the ship in the astraea example?
assuming it's not a symmetrical image, since in that case when I call
glRotate it is displayed upside down at heading = 180. Is there a way
to simply vertically flip it?

Thanks.
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