On Thu, Mar 6, 2008 at 10:15 AM, Serg Kovrov <[EMAIL PROTECTED]> wrote: > > On Mar 5, 11:41 pm, "Alex Holkner" <[EMAIL PROTECTED]> wrote: > > Some video drivers force vsync (especially on Windows) even when an > > application doesn't want to. Try poking around your video driver > > settings, otherwise test on another computer. > > > I have already posted minimal complete example to show this behavior. > The static if condition `if (1):` is a switch between old an new game > loop - just change it to 0 to have "old-style" loop. > > I've got ~1250 fps in "old-style" loop, and ~60 in "new-style". As you > see from code, the window setup (and all the more, driver settings) is > exactly the same.
Ok, thanks for the test case (sorry, I missed it before skimming the thread too quickly). I was able to reproduce the problem on Windows XP, fixed in r1871. Alex. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
