On Thu, Sep 18, 2008 at 1:35 AM, Lucio Torre <[EMAIL PROTECTED]> wrote:

> ok, i did it. took me forever.
> the simple "copy the draw function out" didnt work. i removed
> everything i could in the time i had, cocos included.
> see:
> http://code.google.com/p/pyglet/issues/detail?id=349
>

I was able to reproduce this bug with the posted example. Rewriting
the example to use a batch and instead update the added vertex list
data does not cause the same visual artifacts - so the bug seems to
indeed be with draw() function.

On a side note, this makes me wonder why draw() for immediate
rendering is part of the API and when it's even a good idea to use -
since batched vertex lists are by far more optimal.

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"pyglet-users" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to [EMAIL PROTECTED]
For more options, visit this group at 
http://groups.google.com/group/pyglet-users?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to