it's about "how to make a fast tile engine with pyglet - from newbie
to pro"
all i used to get this far (as a complete pyglet and opengl beginner)
is the pyglet and make-me source, the pyglet api documentation and
this thread. so theoretically the same should be achievable for others
that only have these references and manuals (a lot of "manual" i got
from the pyglet source comments ;)  ).
you can also watch some old videos about my past efforts on this -
they are also in this thread but made from very early versions of my
code.
i think all of this shows nicely how easy it is to get into the world
of game development using pyglet.

On Sep 25, 5:23 pm, Dany0 <[EMAIL PROTECTED]> wrote:
> ok, I just saw this one. THIS IS HORRIBLE, CAN ANYONE SAY WHAT'S THIS
> THREAD ABOUT?
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